Dead Rat: Difference between revisions
(Modified to add that it's dangerous uncooked.) |
m (Added some more actual game data.) |
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|dan | |dan | ||
|unhappiness = +30 | |unhappiness = +30 | ||
|unrotten hunger = | |unrotten hunger = -11 | ||
|unrotten unhappiness = | |unrotten unhappiness = +40 | ||
|unrotten boredom = +10 | |||
|rotten hunger = 0 | |rotten hunger = 0 | ||
|rotten unhappiness = 0 | |rotten unhappiness = 0 |
Revision as of 06:04, 10 December 2013
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Template:Items A loving friend, and cold comfort companion. Actually just a dead rat that probably died because there was nothing left to loot in a house. Not the most appetizing of meals but will do for an extremely desperate survivor in a pinch.
Found in cupboards and drawers in the bathrooms and kitchens of most houses. Template:Consumables2
Code
item Dead Rat { HungerChange = -15, Weight = 0.2, AlwaysWelcomeGift = true, Type = Food, UnhappyChange = 30, DisplayName = Dead Rat, Icon = DeadRat, }