Denim Strips

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Project ZomboidItemsMaterialsFabricDenim Strips
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Denim Strips
DenimStrips Model.png
DenimStripsDirty Model.png
General
Category
Material
Encumbrance
Moodle Icon HeavyLoad.png
0.05
Function
Properties
Material
Denim
Effect
Bandage powerMoodle Icon Bleeding.png
2
0.5 (dirty)
Technical
Item ID
Base.DenimStrips
Base.DenimStripsDirty

Denim strips are a tailoring item made from denim clothing.

Usage

Tailoring

Main article: Tailoring

Denim strips are used to improve protection on clothing for bites, scratches, and bullets. They provide the second most protection out of all the materials.

Below is a table comparing the defense added for each material used to patch holes for each level of tailoring. The values provide a bonus to defense in the following order: Bite / Scratch / Bullet

Item Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
Rag.png
Ripped Sheets
1% 1% 1% 1% 2% 2% 3% 3% 4% 4% 5%
DenimStrips.png
Denim Strips
1% / 1% / 1% 1% / 1% / 1% 1% / 2% / 1% 2% / 3% / 2% 2% / 4% / 2% 2% / 5% / 2% 3% / 6% / 3% 3% / 7% / 3% 4% / 8% / 4% 4% / 9% / 4% 5% / 10% / 5%
LeatherStrips.png
Leather Strips
1% / 2% / 1% 1% / 2% / 1% 2% / 4% / 2% 3% / 6% / 3% 4% / 8% / 4% 5% / 10% / 5% 6% / 12% / 6% 7% / 14% / 7% 8% / 16% / 8% 9% / 18% / 9% 10% / 20% / 10%
See more: Tailoring

First aid

Main article: First Aid

They can be used to bandage wounds in First Aid, however this is not recommended as ripped sheets are easier to make, more common and can be sterilized.

Crafting

Obtaining

Denim strips are obtained by cutting leather clothing with scissors, which also have a chance of yielding thread. The probability increases with the tailoring skill level.

Product Ingredients Tools Requirements Workstation XP
DenimStrips.png
Denim Strips
ShirtDenimBlue.png Clothing (Denim) ×1 Scissors.png
Scissors
none none none

Cleaning

Dirty strips can be cleaned with any clean (not tainted) source of water.

Product Ingredients Tools Requirements Workstation XP
DenimStrips.png
Denim Strips
DenimStrips.png Dirty Denim Strips ×1
WaterDrop.png Water ×1 unit(s)
none none none none

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bedroom crate 4 1

This item can only be crafted.

Trivia

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Dirty Denim Strips DenimStrips.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item DenimStrips
    {
        DisplayCategory = Material,
        CanBandage	=	TRUE,
        Weight	=	0.05,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Denim Strips,
        ReplaceOnUse    =   DenimStripsDirty,
        Icon	=	DenimStrips,
        BandagePower    =   2,
        Tooltip = Tooltip_RippedSheets,
        FabricType = Denim,
        WorldStaticModel = DenimStrips,
    }

Dirty Denim Strips DenimStrips.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item DenimStripsDirty
    {
        DisplayCategory = Material,
        CanBandage	=	TRUE,
        Weight	=	0.05,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Dirty Denim Strips,
        Icon	=	DenimStrips,
        BandagePower    =   0.5,
        CanBandage	=	TRUE,
        WorldStaticModel = DenimStripsDirty,
    }

Recipes

Clean Denim Strips
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
recipe Clean Denim Strips
    {
        DenimStripsDirty,
        Water,

        Result:DenimStrips,
        Time:40.0,
        Category:Health,
        OnTest:Recipe.OnTest.NotTaintedWater,
    }

Craft Denim Strips
Source: ProjectZomboid\media\scripts\recipes.txt

Retrieved: Build 41.78.16
recipe Rip Clothing
    {
        [Recipe.GetItemTypes.RipClothing_Denim],
        keep [Recipe.GetItemTypes.Scissors],

        Result:DenimStrips,
        RemoveResultItem:true,
        InSameInventory:true,
        Sound:ClothesRipping,
        Time:100.0,
        AnimNode:RipSheets,
        OnCreate:Recipe.OnCreate.RipClothing,
		OnTest:Recipe.OnTest.IsNotWorn,
    }

See also