Egg: Difference between revisions

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(→‎Wild Eggs: Added how wild eggs can be cooked and eaten)
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==Wild Eggs==
==Wild Eggs==
Wild Eggs can be found via [[Foraging|foraging]]. They have all the same values as regular eggs, but can't be used in recipes.
Wild Eggs can be found via [[Foraging|foraging]]. They have all the same values as regular eggs, but can't be used in recipes. They can, however, be cooked and eaten without being put in a recipe, unlike regular eggs.
{{Consumables
{{Consumables
|image = Item_WildEggs.png
|image = Item_WildEggs.png

Revision as of 02:22, 15 August 2016


An egg is a perishable food item found in many refrigerators of many houses. It can be eaten without modification, however, it does little against hunger and there is a chance to become ill. A more efficient use is to use it in a recipe. Egg can be added to a stir fry, a burger or roasted vegetables when raw, a sandwich or salad when cooked.

Evolved recipes

Uncooked

Product Nutrition
Soup
Soup
0
Stew
Stew
0
Salad
Salad
0
Stir Fry
Stir Fry
10
Roasted Vegetables
Roasted Vegetables
10
Sandwich
Sandwich
0
Burger
Burger
10
Pie (savory)
Pie (savory)
0
Cake
Cake
0

Cooked

Product Nutrition
Soup
Soup
0
Stew
Stew
0
Salad
Salad
10
Stir Fry
Stir Fry
10
Roasted Vegetables
Roasted Vegetables
10
Sandwich
Sandwich
10
Burger
Burger
10
Pie (savory)
Pie (savory)
0
Cake
Cake
0

Crafting

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Wild Eggs

Wild Eggs can be found via foraging. They have all the same values as regular eggs, but can't be used in recipes. They can, however, be cooked and eaten without being put in a recipe, unlike regular eggs.


Code

item Egg
{
	HungerChange	=	-10,
	Weight	=	0.1,
	Type	=	Food,
	DangerousUncooked	=	TRUE,
	DaysTotallyRotten	=	21,
	DisplayName	=	Egg,
	Icon	=	Egg,
	DaysFresh	=	14,
	EvolvedRecipe = Stir fry:10;Sandwich:10|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:10,
	FoodType    =   Meat,
}	
    item WildEggs
{
        HungerChange	=	-10,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Wild Eggs,
        Icon	=	WildEggs,
        IsCookable	=	TRUE,
        MinutesToBurn	=	30,
        MinutesToCook	=	10,
        DangerousUncooked	=	TRUE,
}

See Also

Template:Navbox/Consumables