Egg
An egg is a perishable food item found in many refrigerators of many houses. It can be eaten without modification, however, it does little against hunger and there is a chance to become ill. A more efficient use is to use it in a recipe. Egg can be added to a stir fry, a burger or roasted vegetables when raw, a sandwich or salad when cooked.
Evolved recipes
Uncooked
Product | Nutrition |
---|---|
Soup |
0 |
Stew |
0 |
Salad |
0 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
0 |
Burger |
10 |
Pie (savory) |
0 |
Cake |
0 |
Cooked
Product | Nutrition |
---|---|
Soup |
0 |
Stew |
0 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
10 |
Burger |
10 |
Pie (savory) |
0 |
Cake |
0 |
Crafting
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Wild Eggs
Wild Eggs can be found via foraging. They have all the same values as regular eggs, but can't be used in recipes.
Code
item Egg { HungerChange = -10, Weight = 0.1, Type = Food, DangerousUncooked = TRUE, DaysTotallyRotten = 21, DisplayName = Egg, Icon = Egg, DaysFresh = 14, EvolvedRecipe = Stir fry:10;Sandwich:10|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:10, FoodType = Meat, } item WildEggs { HungerChange = -10, Weight = 0.1, Type = Food, DisplayName = Wild Eggs, Icon = WildEggs, IsCookable = TRUE, MinutesToBurn = 30, MinutesToCook = 10, DangerousUncooked = TRUE, }