Egg
An egg is a perishable food item used in cooking.
Usage
Consumable properties
A cooked egg can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Uncooked eggs can give the player food poisoning. Template:Consumables2
Crafting
Eggs can be added to or removed from an egg carton.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Egg x12 |
0 XP | none | Egg Carton (consumed) |
||
Egg Carton |
0 XP | none | Egg x12 (consumed) |
Cooking
Eggs can be used in several cooking recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 | Ingredient 7 |
---|---|---|---|---|---|---|---|---|---|---|
Cake Batter |
2.5 Cooking | none | OR OR |
Bowl (consumed) |
(keep) |
(1 unit) (consumed) |
Butter (15 units) (consumed) |
(3 units) (consumed) |
(consumed) |
Yeast (consumed) |
Omelette (Uncooked) |
0.75 Cooking | none | (keep) |
Frying Pan (consumed) |
(consumed) |
|||||
Muffin Baking Tray (Uncooked) |
0.75 Cooking | none | (keep) |
Muffin Tray (consumed) |
Empty Bowl (keep) |
(consumed) |
(consumed) |
(consumed) |
(consumed) |
Evolved recipes
Product | Nutrition |
---|---|
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
10 |
Burger |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/)
Egg Retrieved: Build 41.68
item Egg { DisplayCategory = Food, HungerChange = -7, Weight = 0.1, Type = Food, DangerousUncooked = TRUE, DaysFresh = 14, DaysTotallyRotten = 21, DisplayName = Egg, Icon = Egg, EvolvedRecipe = Stir fry Griddle Pan:10;Stir fry:10;Sandwich:10|Cooked;Sandwich Baguette:10|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10, FoodType = Egg, Carbohydrates = 0.32, Proteins = 5.55, Lipids = 4.18, Calories = 63, WorldStaticModel = Egg, IsCookable = true, MinutesToBurn = 20, MinutesToCook = 4, ReplaceOnCooked = Base.EggBoiled, }
Boiled Egg Retrieved: Build 41.68
item EggBoiled { HungerChange = -10, Weight = 0.1, Type = Food, DaysFresh = 14, DaysTotallyRotten = 21, DisplayName = Boiled Egg, Icon = EggBoiled, EvolvedRecipe = Stir fry Griddle Pan:10;Stir fry:10;Sandwich:10|Cooked;Sandwich Baguette:10|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10, FoodType = Egg, Carbohydrates = 0.32, Proteins = 5.55, Lipids = 4.18, Calories = 63, IsCookable = true, MinutesToBurn = 20, MinutesToCook = 5, WorldStaticModel = EggBoiled_Ground, }
Egg Carton Retrieved: Build 41.68
item EggCarton { DisplayCategory = Food, Weight = 1, Type = Food, DisplayName = Egg Carton, Icon = EggCarton, DaysFresh = 14, DaysTotallyRotten = 21, WorldStaticModel = EggCarton, }