Fishing Rod: Difference between revisions
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{{languages}} | {{languages|{{PAGENAME}}}}{{Tools | ||
{{Tools | |image = FishingRod.png | ||
|image = | |||
|primaryuse = Fishing | |primaryuse = Fishing | ||
|otheruses = Weapon | |otheruses = Weapon | ||
|weight = 0.4 | |weight = 0.4 | ||
}} | }}{{Notice|Stub}} | ||
Used for catching fish in bodies of water. | Used for catching fish in bodies of water. | ||
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TreeDamage = 0, | TreeDamage = 0, | ||
}</nowiki> | }</nowiki> | ||
==See Also== | ==See Also== | ||
* [[Fishing]] | * [[Fishing]] | ||
* [[Fishing Rod Without line]] | * [[Fishing Rod Without line]] | ||
* [[ | * [[Fishing Rod (Crafted)]] | ||
{{Navbox/Tools}}{{Navbox/Weapons}} | |||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Melee Weapons]] | |||
[[Category:Items]] | [[Category:Items]] |
Revision as of 16:44, 6 June 2018
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Used for catching fish in bodies of water.
Fishing Rod & Fishing Rod with Twine Line
DisplayName = Fishing Rod
As of Build 32 crafting fishing rods requires the player to either pick the "Fisherman" profession, "Angler" trait or read one of the Recipe magazines that can be found in the world.
Crafting
Name | Recipe | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Code
item FishingRod { MaxRange = 1.5, WeaponSprite = Poolcue, MinAngle = 0.2, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 1, Weight = 0.4, SplatNumber = 0, PushBackMod = 0.3, MaxDamage = 0.7, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 2, DoorDamage = 2, SwingAnim = Bat, WeaponWeight = 1, DisplayName = Fishing Rod, MinRange = 0.61, SwingTime = 2, MinDamage = 0.5, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = FishingRod, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_WoodSnap, TreeDamage = 0, } item FishingRodTwineLine { MaxRange = 1.5, WeaponSprite = Poolcue, MinAngle = 0.2, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 1, Weight = 0.4, SplatNumber = 0, PushBackMod = 0.3, MaxDamage = 0.7, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 2, DoorDamage = 2, SwingAnim = Bat, WeaponWeight = 1, DisplayName = Fishing Rod, MinRange = 0.61, SwingTime = 2, MinDamage = 0.5, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = FishingRod, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_WoodSnap, TreeDamage = 0, }