Fishing Rod: Difference between revisions

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{{languages}}
{{languages|Fishing Rod}}{{Tools
{{Tools
|image = FishingRod.png
|image = FISHFishingRod.png
|primaryuse = Fishing
|primaryuse = Fishing
|otheruses = Weapon  
|otheruses = Weapon  
|weight = 0.4
|weight = 0.4
}}
}}{{Notice|Stub}}
Used for catching fish in bodies of water.
Used for catching fish in bodies of water.


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== Crafting ==
== Crafting ==
{| class="wikitable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-  
|-  
! Name  
! Name  
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{| class="wikitable" width="550" style="text-align:center;"
==See also==
|-
! Alpha || 
|-
| - || -
|}
 
==See Also==
* [[Fishing]]
* [[Fishing]]
* [[Fishing Rod Without line]]
* [[Fishing Rod Without line]]
* [[Crafted Fishing Rod]]
* [[Fishing Rod (Crafted)]]
 
 
{{Navbox/Tools}}{{Navbox/Weapons}}


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{{Navbox/Tools}}
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[[Category:Tools]]
[[Category:Tools]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Melee Weapons]]
[[Category:Items]]
[[Category:Items]]

Revision as of 15:55, 11 May 2019

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Used for catching fish in bodies of water.

Fishing Rod & Fishing Rod with Twine Line
DisplayName = Fishing Rod

As of Build 32 crafting fishing rods requires the player to either pick the "Fisherman" profession, "Angler" trait or read one of the Recipe magazines that can be found in the world.

Crafting

Name Recipe Description Skill Level
























Code

item FishingRod
    {
        MaxRange	=	1.5,
        WeaponSprite	=	Poolcue,
        MinAngle	=	0.2,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	0,
        PushBackMod	=	0.3,
        MaxDamage	=	0.7,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	2,
        SwingAnim	=	Bat,
        WeaponWeight	=	1,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        MinDamage	=	0.5,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   PZ_WoodSnap,
        TreeDamage  =   0,
    }

	item FishingRodTwineLine
    {
        MaxRange	=	1.5,
        WeaponSprite	=	Poolcue,
        MinAngle	=	0.2,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	0,
        PushBackMod	=	0.3,
        MaxDamage	=	0.7,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	2,
        SwingAnim	=	Bat,
        WeaponWeight	=	1,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        MinDamage	=	0.5,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   PZ_WoodSnap,
        TreeDamage  =   0,
    }

See also


Template:Navbox/ToolsTemplate:Navbox/Weapons