Fishing Rod

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Fishing Rod
Fishing Rod
Fishing Rod Fishing Rod Without Line Fishing Rod (Twine Line)
General
Category Weapon
Encumbrance
Heavy Load
0.4
Function Fishing
Equipped Two-Handed
Condition max. 3
Skill Long Blunt
Damage
Type Blunt
Attack speed 2
Range 0.61–1.7 tiles
Damage 0.2–0.3
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.FishingRod
Base.FishingRodBreak
Base.FishingRodTwineLine

Used for catching fish in bodies of water.

Fishing Rod & Fishing Rod with Twine Line
DisplayName = Fishing Rod

As of Build 32 crafting fishing rods requires the player to either pick the "Fisherman" profession, "Angler" trait or read one of the Recipe magazines that can be found in the world.

Crafting

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Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)

FishingRod.png Fishing Rod Retrieved: Build 41.24

item FishingRod
    {
        MaxRange			= 1.7,
        WeaponSprite			= FishingRod_Modern,
        MinAngle			= 0.65,
        Type				= Weapon,
        MinimumSwingTime		= 2,
        KnockBackOnNoDeath		= FALSE,
        SwingAmountBeforeImpact		= 0.02,
        Categories			= Improvised;Blunt,
        ConditionLowerChanceOneIn	= 1,
        Weight				= 0.4,
        SplatNumber			= 1,
        PushBackMod			= 0.3,
        SubCategory			= Swinging,
        ConditionMax			= 3,
        MaxHitCount			= 2,
        DoorDamage			= 1,
        SwingAnim			= Bat,
        DisplayName			= Fishing Rod,
        MinRange			= 0.61,
        SwingTime			= 2,
        KnockdownMod			= 0,
        SplatBloodOnNoDeath		= FALSE,
        Icon				= FishingRod,
        RunAnim				= Run_Weapon2,
        IdleAnim			= Idle_Weapon2,
        BreakSound  			= BreakWoodItem,
        TreeDamage  			= 0,
        TwoHandWeapon 			= TRUE,
        CriticalChance			= 5,
        CritDmgMultiplier 		= 2,
        MinDamage			= 0.2,
        MaxDamage			= 0.3,
        BaseSpeed 			= 1.3,
        AttachmentType 			= Shovel,
        SurvivalGear 			= TRUE,
    }

FishingRodBreak.png Fishing Rod Without Line Retrieved: Build 41.24

item FishingRodBreak
    {
        MaxRange			= 1.7,
        WeaponSprite			= FishingRod_Crafted,
        MinAngle			= 0.65,
        Type				= Weapon,
        MinimumSwingTime		= 2,
        KnockBackOnNoDeath		= FALSE,
        SwingAmountBeforeImpact		= 0.02,
        Categories			= Improvised;Blunt,
        ConditionLowerChanceOneIn	= 1,
        Weight				= 0.4,
        SplatNumber			= 1,
        PushBackMod			= 0.3,
        SubCategory			= Swinging,
        ConditionMax			= 3,
        MaxHitCount			= 2,
        DoorDamage			= 1,
        SwingAnim			= Bat,
        DisplayName			= Fishing Rod Without line,
        MinRange			= 0.61,
        SwingTime			= 2,
        KnockdownMod			= 0,
        SplatBloodOnNoDeath		= FALSE,
        Icon				= FishingRodBreak,
        RunAnim				= Run_Weapon2,
        IdleAnim			= Idle_Weapon2,
        BreakSound  			= BreakWoodItem,
        TreeDamage  			= 0,
        Tooltip 			= Tooltip_BrokenRod,
        TwoHandWeapon 			= TRUE,
        CriticalChance			= 5,
        CritDmgMultiplier 		= 2,
        MinDamage			= 0.2,
        MaxDamage			= 0.3,
        BaseSpeed 			= 1.3,
        AttachmentType 			= Shovel,
    }

FishingRod.png Fishing Rod (Twine Line) Retrieved: Build 41.24

    item FishingRodTwineLine
    {
        MaxRange			= 1.7,
        WeaponSprite			= FishingRod_Modern,
        MinAngle			= 0.65,
        Type				= Weapon,
        MinimumSwingTime		= 2,
        KnockBackOnNoDeath		= FALSE,
        SwingAmountBeforeImpact		= 0.02,
        Categories			= Improvised;Blunt,
        ConditionLowerChanceOneIn	= 1,
        Weight				= 0.4,
        SplatNumber			= 1,
        PushBackMod			= 0.3,
        SubCategory			= Swinging,
        ConditionMax			= 3,
        MaxHitCount			= 2,
        DoorDamage			= 1,
        SwingAnim			= Bat,
        DisplayName			= Fishing Rod,
        MinRange			= 0.61,
        SwingTime			= 2,
        KnockdownMod			= 0,
        SplatBloodOnNoDeath		= FALSE,
        Icon				= FishingRod,
        RunAnim				= Run_Weapon2,
        IdleAnim			= Idle_Weapon2,
        BreakSound  			= BreakWoodItem,
        TreeDamage  			= 0,
        TwoHandWeapon 			= TRUE,
        CriticalChance			= 5,
        CritDmgMultiplier 		= 2,
        MinDamage			= 0.2,
        MaxDamage			= 0.3,
        BaseSpeed 			= 1.3,
        AttachmentType 			= Shovel,
    }

See also


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