Fire Bomb
Flame Trap | ||
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Flame Trap | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Fire | |
Damage | ||
Type | Fire | |
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Fire power | 97 | |
Fire range | 6 tiles | |
Fire timer | 10 | |
Technical details | ||
Ingredients |
1 × Empty Bottle 1 × Gas Can 1 × Ripped Sheets | |
Base ID | See Item IDs |
A flame trap is a thrown bomb that can only be crafted by players with the Engineer profession.
Usage
The flame trap creates a massive area of fire where it lands, making it really effective at taking out large groups of zombies. It can also be devastating to the area around it, and is recommended to be used far away from any buildings or safehouse.
Crafting
Obtaining
The flame trap requires several common items found in houses, and can only be crafted by players that have chosen the Engineer occupation.
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Upgrades
An aerosol bomb can also be upgraded with a motion sensor, timer, or remote control.
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Distribution
Flame traps are one of the rarest items in the game to find. Other than obtaining through crafting, they can only be found in the trunk of a survivalist vehicle.
Item IDs
Item | Class name |
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Flame Trap | Base.FlameTrap |
Flame Trap with Timer | Base.FlameTrapTriggered |
Flame Trap with Sensor (V1) | Base.FlameTrapSensorV1 |
Flame Trap with Sensor (V2) | Base.FlameTrapSensorV2 |
Flame Trap with Sensor (V3) | Base.FlameTrapSensorV3 |
Remote Flame Trap | Base.FlameTrapRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.6
item FlameTrap MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Flame Trap, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = BottleWithGas, FirePower = 97, FireRange = 6, ExplosionSound = SmallExplosion, Tooltip = Tooltip_Trap,