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Flood Lights

From PZwiki
Revision as of 06:51, 20 October 2024 by Calvy (talk | contribs) (Rework)
Project ZomboidTilesLightsFlood Lights
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Flood Lights
Lighting outdoor 01 48.png
Lighting outdoor 01 49.png
Lighting outdoor 01 50.png
Lighting outdoor 01 51.png
[[File:{{{icon5}}}|Flood Lights||class=pixelart}}]]
[[File:{{{icon6}}}|Flood Lights||class=pixelart}}]]
[[File:{{{icon7}}}|Flood Lights||class=pixelart}}]]
[[File:{{{icon8}}}|Flood Lights||class=pixelart}}]]
[[File:{{{icon9}}}|Flood Lights||class=pixelart}}]]
General
Category
Furniture
EncumbranceMoodle Icon HeavyLoad.png
15.0
Size
1 tile
Properties
Type
Movable
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
lighting_outdoor_01_48
lighting_outdoor_01_49
lighting_outdoor_01_50
lighting_outdoor_01_51
Tile ID(s)
146048
146049
146050
146051

A flood lights is a movable tile.

Usage

This tile uses the generic movable item when picked up.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "lighting_outdoor_01_48": {
          "name": "lighting_outdoor_01_48",
          "id": 146048,
          "type": "lightswitch",
          "tileSheetIndex": 48,
          "properties": {
              "generic": {
                  "BlocksPlacement": "",
                  "CustomName": "Lights",
                  "Facing": "E",
                  "GroupName": "Flood",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "lightB": "98",
                  "lightG": "128",
                  "lightR": "128",
                  "HasLightOnSprite": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "lighting_outdoor_01_49": {
          "name": "lighting_outdoor_01_49",
          "id": 146049,
          "type": "lightswitch",
          "tileSheetIndex": 49,
          "properties": {
              "generic": {
                  "BlocksPlacement": "",
                  "CustomName": "Lights",
                  "Facing": "S",
                  "GroupName": "Flood",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "lightB": "98",
                  "lightG": "128",
                  "lightR": "128",
                  "HasLightOnSprite": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "lighting_outdoor_01_50": {
          "name": "lighting_outdoor_01_50",
          "id": 146050,
          "type": "lightswitch",
          "tileSheetIndex": 50,
          "properties": {
              "generic": {
                  "BlocksPlacement": "",
                  "CustomName": "Lights",
                  "Facing": "W",
                  "GroupName": "Flood",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "lightB": "98",
                  "lightG": "128",
                  "lightR": "128",
                  "HasLightOnSprite": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "lighting_outdoor_01_51": {
          "name": "lighting_outdoor_01_51",
          "id": 146051,
          "type": "lightswitch",
          "tileSheetIndex": 51,
          "properties": {
              "generic": {
                  "BlocksPlacement": "",
                  "CustomName": "Lights",
                  "Facing": "N",
                  "GroupName": "Flood",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "lightB": "98",
                  "lightG": "128",
                  "lightR": "128",
                  "HasLightOnSprite": ""
              }
          }
      }
  }

See also