Frying Pan: Difference between revisions

From PZwiki
mNo edit summary
m (new icon)
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
__NOTOC__
{{languages|Frying_Pan}}
{{languages|Frying_Pan}}
{{header|The Game World|Items|Tools|version=Version 37|incver=8}}{{Tools
{{header|Project Zomboid|Items|Weapons|Melee Weapons|type=Weapon|version=Version 40|incver=9}}{{Infobox weapon
|image = Pan.png  
|display_name=Frying Pan
|primaryuse= Cooking Food
|name_colour=Weapon
|otheruses= Kill Zombies
|name_text_colour=Weapon
|weight = 1.0
|image=FryingPan Model.png
}}
|image_width=200px
'''The Frying Pan''' is a kitchen tool that is also used as an improvised blunt weapon in the post-apocalyptic world.  
|alternate_image=Pan.png
|alternate_name=Frying Pan
|alternate_link=
|category=Weapon
|weight=1
|function=[[Cooking]]
|equipped=One-handed
|type=Blunt
|min_range=0.61
|max_range=1.1
|swing_time=3
|condition_max=10
|min_damage=0.3
|max_damage=0.5
|push_back=0.5
|knockdown=1.3
|class_name=Base.Pan
}}A '''frying pan''' is a blunt melee [[weapon]] used in [[cooking]].


Frying pans are usually found in kitchen cupboards.
==Usage==
===Weapon===
The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.  


The frying pan is quite heavy and cumbersome to use with a rather long swinging time. However, despite its short range, it can deal considerable damage to an enemy if enough power is given in a swing. However, the frying pan should not be considered as a long-term weapon because of its poor durability.
===Breaking doors===
<br><br>
It is mostly ineffective at bashing down [[door]]s, dealing just 3 damage per hit. For comparison, an [[axe]] deals 35 damage.
The frying pan is a single attack weapon, meaning it can only hit one zombie at a time ''(compared to the [[Baseball Bat|baseball bat]] which can hit 2)''. Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character.


== Materials to Repair ==
===Chopping trees===
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage.


{| class="wikitable" style="text-align:center;"
==Condition==
|-
The frying pan is a [[Skills#Blunt|blunt]] weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (12 + maintenance x 2)</code>
! Item Repaired
! 1st Repair Materials = <br> 55% Repaired, 100% Success
!  <br> 20% Repaired, 95% Success
!  <br> 10% Repaired, 95% Success
|-
|[[File:Frying Pan.png|32px]] <br>
[[Frying Pan]]
| [[File:DuctTape.png|32px]]<br>
[[Duct Tape]]
| [[File:Glue.png|32px]]<br>
[[Glue]] <small>(2 Uses)</small>
| [[File:MATERIALScotchTape.png|32px]]<br>
[[Adhesive Tape]] <small>(3 Uses)</small>
|-
|}


== Repair Code ==
===Repairing===
<nowiki>
Materials that can be used to repair the frying pan, based on first time repairing.
    fixing Fix Pan
{{Fixing weapon
      Require : Pan,
|item=Frying Pan
|ducttape=1
|ducttaperepairs=50
|ducttapechance=95
|glue=2
|gluerepairs=20
|gluechance=95
|scotchtape=3
|scotchtaperepairs=10
|scotchtapechance=95
}}


      Fixer : DuctTape,
==Distribution==
      Fixer : Glue=2,
Frying pans are often found in kitchen [[Containers#Counters|counters]].
      Fixer : Scotchtape=3,
</nowiki>


== Code ==
== Code ==
<nowiki>
===Item===
item Pan
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=40|incver=9}}
<pre> item Pan
MaxRange = 1.1,
MaxRange = 1.1,
WeaponSprite = FryingPan,
WeaponSprite = FryingPan,
Line 58: Line 71:
ConditionLowerChanceOneIn = 12,
ConditionLowerChanceOneIn = 12,
Weight = 1,
Weight = 1,
SplatN.umber = 0,
SplatNumber = 0,
PushBackMod = 0.5,
PushBackMod = 0.5,
MinDamage = 0.3,
MinDamage = 0.3,
Line 78: Line 91:
         TreeDamage  = 0,
         TreeDamage  = 0,
         EnduranceMod = 1.3,
         EnduranceMod = 1.3,
MetalValue = 20,
MetalValue = 20,</pre>
</nowiki>
 
===Repair===
'''''From fixing.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=40|incver=9}}
<pre> fixing Fix Pan
Require : Pan,
Fixer : DuctTape,
Fixer : Glue=2,
Fixer : Scotchtape=3,</pre>
 
==See also==
*[[Roasting Pan]]
*[[Rolling Pin]]


{{Navbox/Tools}}
{{Navbox/Tools}}{{Navbox/Weapons}}
{{Navbox/Weapons}}
[[Category:Tools]]
[[Category:Weapons]]
[[Category:Melee Weapons]]

Revision as of 14:41, 3 March 2019

Frying Pan
Frying Pan
Frying Pan
General
Category Weapon
Encumbrance
Heavy Load
1
Function Cooking
Equipped One-handed
Condition max. 10
Skill Long Blunt
Damage
Type Blunt
Attack speed 3
Range 0.61–1.1 tiles
Damage 0.3–0.5
Knockback 0.5
Knockdown 1.3
Technical details
Base ID Base.Pan

A frying pan is a blunt melee weapon used in cooking.

Usage

Weapon

The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 3 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.

Condition

The frying pan is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (12 + maintenance x 2)

Repairing

Materials that can be used to repair the frying pan, based on first time repairing.

Repair Frying Pan
DuctTape.png
Potentially repairs: 50%
Chance of success: 95%
Glue.png
Potentially repairs: 20%
Chance of success: 95%
Scotchtape.png
Potentially repairs: 10%
Chance of success: 95%

Distribution

Frying pans are often found in kitchen counters.

Code

Item

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	item Pan
		MaxRange			= 1.1,
		WeaponSprite			= FryingPan,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= True,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blunt,
		ConditionLowerChanceOneIn	= 12,
		Weight				= 1,
		SplatNumber			= 0,
		PushBackMod			= 0.5,
		MinDamage			= 0.3,
		MaxDamage			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 3,
		SwingAnim			= Bat,
		WeaponWeight			= 2,
		DisplayName			= Frying Pan,
		MinRange			= 0.61,
		SwingTime			= 3,
		KnockdownMod			= 1.3,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Pan,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TreeDamage  			= 0,
        	EnduranceMod 			= 1.3,
		MetalValue 			= 20,

Repair

From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	fixing Fix Pan
		Require : Pan,
		Fixer : DuctTape,
		Fixer : Glue=2,
		Fixer : Scotchtape=3,

See also

Template:Navbox/ToolsTemplate:Navbox/Weapons