Frying Pan

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Frying Pan
Frying Pan
Frying Pan
General
Category Weapon
Encumbrance
Heavy Load
1
Function Cooking
Equipped One-handed
Condition max. 10
Skill Long Blunt
Damage
Type Blunt
Attack speed 3
Range 0.61–1.1 tiles
Damage 0.3–0.5
Knockback 0.5
Knockdown 1.3
Technical details
Base ID Base.Pan

A frying pan is a blunt melee weapon used in cooking.

Usage

Weapon

The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 3 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.

Condition

The frying pan is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (12 + maintenance x 2)

Repairing

Materials that can be used to repair the frying pan, based on first time repairing.

Repair Frying Pan
DuctTape.png
Potentially repairs: 50%
Chance of success: 95%
Glue.png
Potentially repairs: 20%
Chance of success: 95%
Scotchtape.png
Potentially repairs: 10%
Chance of success: 95%

Distribution

Frying pans are often found in kitchen counters.

Code

Item

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	item Pan
		MaxRange			= 1.1,
		WeaponSprite			= FryingPan,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= True,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blunt,
		ConditionLowerChanceOneIn	= 12,
		Weight				= 1,
		SplatNumber			= 0,
		PushBackMod			= 0.5,
		MinDamage			= 0.3,
		MaxDamage			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 3,
		SwingAnim			= Bat,
		WeaponWeight			= 2,
		DisplayName			= Frying Pan,
		MinRange			= 0.61,
		SwingTime			= 3,
		KnockdownMod			= 1.3,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Pan,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TreeDamage  			= 0,
        	EnduranceMod 			= 1.3,
		MetalValue 			= 20,

Repair

From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	fixing Fix Pan
		Require : Pan,
		Fixer : DuctTape,
		Fixer : Glue=2,
		Fixer : Scotchtape=3,

See also

Template:Navbox/ToolsTemplate:Navbox/Weapons