Garden Hoe

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Garden Hoe
Hoe Model.png
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
2
Equipped
Two-handed
Slot attached
Back
Function
Till soil
Skill
Properties
Max condition
10
Performance
Damage type
Slash
Damage
0.6–1.7
Door damage
10
Tree damage
1
Range
0.61–1.6
Attack speed
0.85
Knockback
0.5
Knockdown
2
Technical
Item ID
Base.GardenHoe

The garden hoe is a two-handed blunt melee weapon that can be used for farming.

Usage

Farming

The garden hoe's main purpose is as a farming tool, meaning it can be used to till dirt, allowing seeds to be sown.

Weapon

The garden hoe can also be used as a weapon, although it isn't particularly effective as one, making it best for farming. It has fairly long range though, meaning combat with it is safer than with shorter range weapons.

Attacks with the garden hoe will damage clothing on enemies.

Breaking doors

Garden hoes are somewhat effective at breaking down doors, dealing 10 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

The garden hoe only deals 1 damage to a tree per hit. For comparison, an axe deals 35 damage.

Condition

The garden hoe has a maximum condition of 10. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (10 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.

For how this is calculated, see: Durability
Maintenance skill Weapon skill Durability lower chance
0 0 1/10 (10%)
0 4 1/12 (8%)
0 8 1/14 (7%)
4 0 1/14 (7%)
8 0 1/18 (6%)
4 4 1/16 (6%)
4 8 1/18 (6%)
8 8 1/22 (5%)
10 10 1/24 (4%)

Repairing

A garden hoe can be repaired with the following:

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
SafehouseLoot counter 4 6
all toolcabinet 4 2
bedroom crate 1 0.2
closet crate 4 2
crate 4 2
garagestorage counter 4 2
gardenstore metal_shelves 4 2
generalstore metal_shelves 4 2
pawnshop counter 4 2
toolstorestorage metal_shelves 4 2

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item GardenHoe
    {
        DisplayCategory = Gardening,
        Type				=			Weapon,
        DisplayName			=		Garden Hoe,
        Icon				=		Hoe,
        Weight				=		2.0,
        SubCategory    		=     Swinging,
        MinAngle			=			0.85,
        MaxRange 			= 			1.6,
        MinRange 			= 			0.61,
        PushBackMod			=			0.5,
        HitAngleMod			=			-30.0,
        SwingAnim			=			Bat,
        MaxHitCount 		=			3,
        WeaponSprite	=	GardenHoe,
        IdleAnim			=			Idle_Weapon2,
        RunAnim				=			Run_Weapon2,
        Weight				=			1.5,
        DoorDamage			=			10,
        MinimumSwingTime 	= 			2.1,
        SwingTime			=			2.1,
        SwingAmountBeforeImpact = 		0.02,
        ConditionLowerChanceOneIn 	= 	10,
        ConditionMax 		= 			10,
        Categories 			=			Blunt,
        TwoHandWeapon = TRUE,
        BreakSound  =   GardenHoeBreak,
        DoorHitSound = GardenHoeHit,
		HitSound = GardenHoeHit,
		HitFloorSound = GardenHoeHit,
		SwingSound = GardenHoeSwing,
        KnockdownMod	=	2,
        KnockBackOnNoDeath	=	TRUE,
        MetalValue = 70,
        TreeDamage = 1,
        CriticalChance	=	35,
        CritDmgMultiplier = 2,
        MaxDamage			=			1.7,
        MinDamage			=			0.6,
        BaseSpeed = 0.85,
       	WeaponLength = 0.65,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = BigBlade,
        Tags = DigPlow,
      }

Repair

Source: ProjectZomboid\media\scripts\fixing.txt

Retrieved: Build 41.78.16
fixing Fix Garden Hoe
    {
       Require : GardenHoe,

       Fixer : Woodglue=2; Woodwork=2,
       Fixer : DuctTape=2,
       Fixer : Glue=3,
       Fixer : Scotchtape=4,
    }

See also