Golf Club: Difference between revisions
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{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 40|incver=40}}{{Infobox weapon | {{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 40|incver=40}}{{Infobox weapon | ||
|display_name= | |display_name=Golf Club | ||
|name_colour=Weapon | |name_colour=Weapon | ||
|name_text_colour=Weapon | |name_text_colour=Weapon | ||
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|image_width=200px | |image_width=200px | ||
|alternate_image=Golfclub.png | |alternate_image=Golfclub.png | ||
|alternate_name= | |alternate_name=Golf Club | ||
|alternate_link= | |alternate_link= | ||
|category=Weapon | |category=Weapon | ||
|weight=2 | |weight=2 | ||
Line 14: | Line 14: | ||
|type=Blunt | |type=Blunt | ||
|min_range=0.61 | |min_range=0.61 | ||
|max_range=1. | |max_range=1.42 | ||
|swing_time=3 | |swing_time=3 | ||
|condition_max= | |condition_max=5 | ||
|min_damage=0. | |min_damage=0.5 | ||
|max_damage=0 | |max_damage=1.0 | ||
|push_back=0.6 | |push_back=0.6 | ||
|knockdown=0 | |knockdown=0 | ||
|class_name=Base.Golfclub | |class_name=Base.Golfclub | ||
}}{{quote|text=I don't know about you, but when I golf with my buddies there's always this special moment. You get your clubs out the trunk, your friend does the same and you compare - right? Until I bought a set of Ivanov clubs, that was a mental battle I always lost. To get the best, you've gotta look for the best. So it's your lucky day. Today I'm here to show you: the best. Let's find out why golfing the Ivanov way is pitch perfect.|author=[[Television]] advert}} | }}{{quote|text=I don't know about you, but when I golf with my buddies there's always this special moment. You get your clubs out the trunk, your friend does the same and you compare - right? Until I bought a set of Ivanov clubs, that was a mental battle I always lost. To get the best, you've gotta look for the best. So it's your lucky day. Today I'm here to show you: the best. Let's find out why golfing the Ivanov way is pitch perfect.|author=[[Television]] advert}} | ||
A ''' | A '''golf club''' is a blunt melee [[weapon]]. | ||
==Usage== | ==Usage== | ||
===Weapon=== | ===Weapon=== | ||
The | The golf club has a long range, however can only hit one enemy per swing, making it difficult to keep back a larger group of [[Zombie|zombies]]. The golf club has difficulty knocking a zombie to the ground and will instead knock them back. | ||
===Breaking doors=== | ===Breaking doors=== | ||
Line 36: | Line 36: | ||
==Condition== | ==Condition== | ||
The | The golf club is a [[Skills#Blunt|blunt]] weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (15 + maintenance x 2)</code> | ||
=== Repairing === | === Repairing === | ||
Materials that can be used to repair the | Materials that can be used to repair the golf club, based on first time repairing. | ||
{{Fixing weapon | {{Fixing weapon | ||
|item= | |item=Golf club | ||
|ducttape=2 | |ducttape=2 | ||
|ducttaperepairs=20 | |ducttaperepairs=20 | ||
Line 50: | Line 50: | ||
==Distribution== | ==Distribution== | ||
Golf clubs can be found in storage boxes and can be found specifically at the warehouses and the train station warehouses SE of [[Muldraugh]]. | |||
== Code == | == Code == | ||
===Item=== | ===Item=== | ||
'''''From | '''''From Items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version= | {{Retrieved|version=41|incver=50}} | ||
<pre> item Golfclub | <pre> item Golfclub | ||
{ | |||
MaxRange = 1.42, | |||
WeaponSprite = GolfClub, | |||
MinAngle = 0.8, | |||
Type = Weapon, | |||
MinimumSwingTime = 3, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Blunt, | |||
Weight = 2, | |||
ConditionLowerChanceOneIn = 15, | |||
PushBackMod = 0.6, | |||
SubCategory = Swinging, | |||
ConditionMax = 5, | |||
MaxHitCount = 1, | |||
DoorDamage = 5, | |||
IdleAnim = Idle_Weapon2, | |||
SwingAnim = Bat, | |||
DisplayName = Golfclub, | |||
MinRange = 0.61, | |||
SwingTime = 3, | |||
HitAngleMod = -30, | |||
KnockdownMod = 0, | |||
Icon = Golfclub, | |||
RunAnim = Run_Weapon2, | |||
TwoHandWeapon = TRUE, | |||
TreeDamage = 0, | |||
EnduranceMod = 0.6, | |||
MetalValue = 90, | |||
BreakSound = BreakMetalItem, | |||
CriticalChance = 25, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.5, | |||
MaxDamage = 1, | |||
BaseSpeed = 1, | |||
AttachmentType = BigBlade, | |||
}</pre> | |||
===Repair=== | ===Repair=== | ||
'''''From fixing.txt (Project Zomboid directory/media/scripts/)''''' | '''''From fixing.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version= | {{Retrieved|version=41|incver=50}} | ||
<pre> fixing Fix Golf club | <pre> fixing Fix Golf club | ||
Require : Golfclub, | Require : Golfclub, |
Revision as of 12:19, 28 February 2021
Golf Club | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 2 | |
Equipped | Two-handed | |
Condition max. | 5 | |
Skill | Long Blunt | |
Damage | ||
Type | Blunt | |
Attack speed | 3 | |
Range | 0.61–1.42 tiles | |
Damage | 0.5–1.0 | |
Knockback | 0.6 | |
Knockdown | 0 | |
Technical details | ||
Base ID | Base.Golfclub | |
A golf club is a blunt melee weapon.
Usage
Weapon
The golf club has a long range, however can only hit one enemy per swing, making it difficult to keep back a larger group of zombies. The golf club has difficulty knocking a zombie to the ground and will instead knock them back.
Breaking doors
It is somewhat ineffective at bashing down doors, dealing 5 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Condition
The golf club is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2)
Repairing
Materials that can be used to repair the golf club, based on first time repairing.
Repair Golf club |
---|
Potentially repairs: 20%
Chance of success: 95% Needs:
Duct Tape (2 units) |
Potentially repairs: 10%
Chance of success: 95% Needs:
Adhesive Tape (3 units) |
Distribution
Golf clubs can be found in storage boxes and can be found specifically at the warehouses and the train station warehouses SE of Muldraugh.
Code
Item
From Items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item Golfclub { MaxRange = 1.42, WeaponSprite = GolfClub, MinAngle = 0.8, Type = Weapon, MinimumSwingTime = 3, SwingAmountBeforeImpact = 0.02, Categories = Blunt, Weight = 2, ConditionLowerChanceOneIn = 15, PushBackMod = 0.6, SubCategory = Swinging, ConditionMax = 5, MaxHitCount = 1, DoorDamage = 5, IdleAnim = Idle_Weapon2, SwingAnim = Bat, DisplayName = Golfclub, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, KnockdownMod = 0, Icon = Golfclub, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, TreeDamage = 0, EnduranceMod = 0.6, MetalValue = 90, BreakSound = BreakMetalItem, CriticalChance = 25, CritDmgMultiplier = 2, MinDamage = 0.5, MaxDamage = 1, BaseSpeed = 1, AttachmentType = BigBlade, }
Repair
From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
fixing Fix Golf club Require : Golfclub, Fixer : DuctTape=2, Fixer : Scotchtape=3,