Grapefruit

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Project ZomboidItemsFoodFruitGrapefruit
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Grapefruit
Grapefruit Model.png
Grapefruit (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
6 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-20
ThirstMoodle Icon Thirsty.png
-50
CaloriesCalories
15
CarbohydratesCarbohydrates
101.11
ProteinsProteins
17.56
FatFat
3.78
Technical
Item ID
Base.Grapefruit

Grapefruit is a perishable food item.

Usage

Consumable properties

Grapefruit can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Grapefruit.png
Hunger: -20


Grapefruit.png
Hunger: -15
Boredom: +10
Unhappiness: +10

GrapefruitRotten.png
Hunger: -9
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Grapefruit is a cooking ingredient.

Product Nutrition
Salad
Salad
10
Fruit Salad
Fruit Salad
10
Muffin
Muffin
10
Pancakes
Pancakes
10
Waffles
Waffles
10

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
fridge 4 2
breakroom fridge 4 8
gigamart grocerstand 4 1
grocerstand 4 2

Grapefruit is often found in refrigerators and grocery displays.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Grapefruit
	{
		DisplayName = Grapefruit,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Grapefruit,
		EvolvedRecipe = Salad:10;FruitSalad:10;Pancakes:10;Waffles:10;Muffin:10,
		FoodType = Fruits,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		HungerChange = -20,
		ThirstChange = -50,
		Calories = 15,
		Carbohydrates = 101.11,
		Lipids = 3.78,
		Proteins = 17.56,
		CustomEatSound = EatingFruit,
		WorldStaticModel = Grapefruit_Ground,
	}

See also