Griddle Pan

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Revision as of 02:43, 21 October 2021 by Keragom (talk | contribs) (Added the weapon code information from the project zomboid "item_weapons.txt")
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Code

Item

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55

    item GridlePan
    {
        MaxRange	=	1.1,
        WeaponSprite	=	GridlePan,
        MinAngle	=	0.67,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	True,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	12,
        Weight	=	1.2,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	1,
        DoorDamage	=	3,
        SwingAnim	=	Bat,
        DisplayName	=	Griddle Pan,
        MinRange	=	0.61,
        SwingTime	=	3,
        KnockdownMod	=	1.3,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Griddle,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        EnduranceMod = 1.3,
        MetalValue = 20,
        MinDamage	=	0.25,
        MaxDamage	=	0.45,
        CriticalChance	=	30,
        CritDmgMultiplier = 1.7,
        BaseSpeed = 1,
        WeaponLength = 0.20,
        AttachmentType = Saucepan,
        BreakSound	=	GriddlePanBreak,
        DoorHitSound = GriddlePanHit,
		HitSound = GriddlePanHit,
		HitFloorSound = GriddlePanHit,
		SwingSound = GriddlePanSwing,
         {