Griddle Pan
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item GridlePan { MaxRange = 1.1, WeaponSprite = GridlePan, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = True, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 12, Weight = 1.2, SplatNumber = 1, PushBackMod = 0.5, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 3, SwingAnim = Bat, DisplayName = Griddle Pan, MinRange = 0.61, SwingTime = 3, KnockdownMod = 1.3, SplatBloodOnNoDeath = FALSE, Icon = Griddle, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, TreeDamage = 0, EnduranceMod = 1.3, MetalValue = 20, MinDamage = 0.25, MaxDamage = 0.45, CriticalChance = 30, CritDmgMultiplier = 1.7, BaseSpeed = 1, WeaponLength = 0.20, AttachmentType = Saucepan, BreakSound = GriddlePanBreak, DoorHitSound = GriddlePanHit, HitSound = GriddlePanHit, HitFloorSound = GriddlePanHit, SwingSound = GriddlePanSwing, {