Help:Boilerplate clothing
The current code and result of the code are shown below. Anything starting with !< -- and ends with --> is removable and will not affect the template. |
<!-- COMMENT: This section is for the language bar. The language bar is used for linking translations of the same page into different languages. -->{{languages}}<!-- COMMENT: The header format can be seen in the header template with a working explanation. The header connects categories and Version no. PLEASE ENTER THE VERSION AND INCREMENT No. WHEN YOU MAKE A PAGE. It helps everyone else know how old the page is versionwise --> {{header|The Game World|Items|Clothing|version=Version 41|incver=0}} <!-- COMMENT: Here is the infobox for the clothing. This is a quick lookup for the item's stats. For more information, see: https://pzwiki.net/wiki/Template:Infobox_clothing -->{{Infobox clothing | display_name = Padded Jacket | name_colour = Clothing | name_text_colour = Clothing | image = Jacket_PaddedDOWN.png | image_width = 300px | alternate_image = JacketPadded.png | alternate_name = Padded Jacket | alternate_link = | alternate_image2 = | alternate_name2 = | alternate_link2 = | alternate_image3 = | alternate_name3 = | alternate_link3 = | alternate_image4 = | alternate_name4 = | alternate_link4 = | alternate_image5 = | alternate_name5 = | alternate_link5 = | alternate_image6 = | alternate_name6 = | alternate_link6 = | alternate_image7 = | alternate_name7 = | alternate_link7 = <!-- General --> | category = Clothing | weight = 1.0 | body_location = Jacket | condition = | fabric_type = | capacity = | weight_reduction = | attachments_provided = <!-- Speed --> | run_speed = 0.89 | combat_speed = 0.96 <!-- Protection --> | scratch_defense = 20 | bite_defense = 10 | neck_protection = 0.5 <!-- Insulation --> | insulation = 0.95 | wind_resistance = 0.95 | water_resistance = 0.60 <!-- Technical details --> | class_name = Base.Jacket_Padded<br>Base.Jacket_PaddedDOWN }}<!-- COMMENT: include a very brief introduction to the item -->A brief introduction to the item. Include [[Nails|links]] (example link is to Nails article) to other pages within the wiki where appropriate. __TOC__ <!--Comment: This is where the 'Table Of Contents' will go if it is needed--> ==Usage== <!--Comment: This section contains how the item can be used. This may include crafting, adding attachments (belts), storage space, or another functionality, such as being able to raise and lower the hood of some jackets. --> ===Container=== Include this section if the clothing can be used for storage, such as bags and belts. Include the storage space, weight reduction if it's a bag, or number of slots and where they are if it's a belt. ===Recipes=== Include here which recipes this item can be used in. Remove this section if it isn't applicable to the clothing. {{Crafting table header}} {{RecipeLookup|9001}} {{Crafting table footer}} ==Body location== This section uses the template: "Body_location", which automatically creates an image of the clothing's body location. {| style="text-align:center;" |'''Hood down'''<br>{{Body location|body_location=Jacket}} |'''Hood up'''<br>{{Body location|body_location=JacketHat}} |} == Item Distribution == <!--Comment: The locations this item can be found should be placed here. Spawn locations can be found in the distribution.lua and vehicledistribution.lua files. --> ===Buildings=== Include here the building types that the clothing can be found in, being sure to include links. ===Vehicles=== Include here all the vehicle types/areas the clothing can be found. ===NPCs=== Include here if the clothing can be found on zombies, and where. I.e. Many zombies wearing occupation clothing can be found near to their occupation. E.g. Police zombies are found near police stations/roadblocks. Once survivor NPCs are added, they will also be added into this section. ==Trivia== Any interesting facts about the clothing should be bullet-pointed <code>*</code> in this section ==Gallery== Here are a list of images that can be used to show off the clothing. Include screenshots, model variants, or any other images that are relevant to the clothing. <!-- COMMENT: Include a list of clothing variants, in-game screenshots, etc. here --> <gallery> File:Jacket_PaddedDOWN.png|3D model of Padded Jacket with hood down </gallery> == Code == <!--Comment: all the code related to the item found in txt files should be placed here--> === Item === <!--COMMENT: Current location of Code in directory for updating purposes. Example below shows how to lay it out. ''''' is for bold italic.--> '''''From clothing_jacket.txt (Project Zomboid directory/media/scripts/clothing)''''' ''Hood up'' <!--COMMENT: Be sure to include this "Retrieved" template, filling in the version of the game the code was retrieved.--> {{Retrieved|version=41|incver=0}} <pre> item Jacket_Padded { Type = Clothing, DisplayName = Padded Jacket, ClothingItem = Jacket_Padded, BodyLocation = JacketHat, Icon = JacketPadded_White, BloodLocation = Jumper;FullHelmet, RunSpeedModifier = 0.89, CombatSpeedModifier = 0.96, ClothingItemExtra = Jacket_PaddedDOWN, ClothingItemExtraOption = DownHoodie, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.95, WindResistance = 0.95, WaterResistance = 0.60, Weight = 3, } </pre> ''Hood down'' {{Retrieved|version=41|incver=0}} <pre> item Jacket_PaddedDOWN { Type = Clothing, DisplayName = Padded Jacket, ClothingItem = Jacket_PaddedDOWN, BodyLocation = Jacket, Icon = JacketPadded_White, BloodLocation = Jacket, RunSpeedModifier = 0.89, CombatSpeedModifier = 0.96, ClothingItemExtra = Jacket_Padded, ClothingItemExtraOption = UpHoodie, BiteDefense = 10, ScratchDefense = 20, NeckProtectionModifier = 0.5, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 0.60, Weight = 3, } </pre> ==See also== <!--COMMENT: Location of links to relevant guides or other pages that may not have been mentioned on this page but still relate to the item in some way. --> *[[Jacket]] *[[Jumper]] <!--COMMENT: Navbox should go here, just below the see also section.--> {{Navbox clothing}} <!--COMMENT: Categories that aren't mentioned in the header should go here. E.g. Welder Mask uses [[Category:Construction]] -->
This will produce the following:
Padded Jacket | ||
---|---|---|
| ||
General | ||
Category | Clothing | |
Encumbrance | 1.0 | |
Body location | Jacket | |
Speed | ||
Run speed | 89% | |
Combat speed | 0.96 | |
Protection | ||
Scratch defense | 20 | |
Bite defense | 10 | |
Neck protection | 0.5 | |
Insulation | ||
Insulation | 0.95 | |
Wind resistance | 0.95 | |
Water resistance | 0.60 | |
Technical details | ||
Item ID |
Base.Jacket_Padded Base.Jacket_PaddedDOWN |
A brief introduction to the item. Include links (example link is to Nails article) to other pages within the wiki where appropriate.
Usage
Container
Include this section if the clothing can be used for storage, such as bags and belts. Include the storage space, weight reduction if it's a bag, or number of slots and where they are if it's a belt.
Recipes
Include here which recipes this item can be used in. Remove this section if it isn't applicable to the clothing.
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Body location
This section uses the template: "Body_location", which automatically creates an image of the clothing's body location.
Hood down
|
Hood up
|
Distribution
Buildings
Include here the building types that the clothing can be found in, being sure to include links.
Vehicles
Include here all the vehicle types/areas the clothing can be found.
NPCs
Include here if the clothing can be found on zombies, and where. I.e. Many zombies wearing occupation clothing can be found near to their occupation. E.g. Police zombies are found near police stations/roadblocks.
Once survivor NPCs are added, they will also be added into this section.
Trivia
Any interesting facts about the clothing should be bullet-pointed *
in this section
Gallery
Here are a list of images that can be used to show off the clothing. Include screenshots, model variants, or any other images that are relevant to the clothing.
Code
Item
From clothing_jacket.txt (Project Zomboid directory/media/scripts/clothing)
Hood up Retrieved: Build 41.0
item Jacket_Padded { Type = Clothing, DisplayName = Padded Jacket, ClothingItem = Jacket_Padded, BodyLocation = JacketHat, Icon = JacketPadded_White, BloodLocation = Jumper;FullHelmet, RunSpeedModifier = 0.89, CombatSpeedModifier = 0.96, ClothingItemExtra = Jacket_PaddedDOWN, ClothingItemExtraOption = DownHoodie, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.95, WindResistance = 0.95, WaterResistance = 0.60, Weight = 3, }
Hood down Retrieved: Build 41.0
item Jacket_PaddedDOWN { Type = Clothing, DisplayName = Padded Jacket, ClothingItem = Jacket_PaddedDOWN, BodyLocation = Jacket, Icon = JacketPadded_White, BloodLocation = Jacket, RunSpeedModifier = 0.89, CombatSpeedModifier = 0.96, ClothingItemExtra = Jacket_Padded, ClothingItemExtraOption = UpHoodie, BiteDefense = 10, ScratchDefense = 20, NeckProtectionModifier = 0.5, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 0.60, Weight = 3, }
See also