Hoodie

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Hoodie
Hoodie
Hoodie (hooded)
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Jacket
Properties
Scratch defence
10%
Insulation
60%
Wind resistance
25%
Technical
Item ID
HoodieDOWN_WhiteTINT
HoodieUP_WhiteTINT

The hoodie is a jacket with an attached hood that has numerous color variants.

Usage

Pros and cons

Pros Cons
  • Easy to find.
  • Best insulation for the Sweater location (when unhooded).
  • Ability to put the hood on for extra head protection when no hat is worn.
  • Low wind resistance (especially when unhooded).
  • Protection goes down when the hood is worn, doesn't offer neck protection, see Trivia.

Crafting

Hoodies can be used to make ripped sheets or sheet ropes.

Product XP gained Skill(s) Recipe Ingredient 1
Rag.png
Ripped Sheets
0.25 Tailoring none
(consumed)
SheetRope.png
Sheet Rope
0 XP none
(consumed)

Distribution

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Missing table
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Buildings

Hoodies can sometimes be found inside of bedrooms in houses and clothing stores.

Zombies

Hoodies can also be found on zombies occasionally. Survivor zombies also sometimes wear a hoodie.

Body location

Hood down
Protection Shirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms
Hood up
Protection JacketHat.png
  • Head
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Trivia

  • While in the code, the hoodie has 0.5 NeckProtectionModifier (only when hood is down), it is not applied, since the body location doesn't have neck defined.
  • When hooded, it provides 5% less insulation and wind resistance (55% and 20% respectively). This behavior is similar with other items with a hood.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

HoodieWhite.png Base.HoodieDOWN_WhiteTINT
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item HoodieDOWN_WhiteTINT
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Hoodie,
        ClothingItem = HoodieDOWN_WhiteTINT,
        ClothingItemExtra = HoodieUP_WhiteTINT,
        ClothingItemExtraOption = UpHoodie,
        clothingExtraSubmenu = DownHoodie,
        BodyLocation = Sweater,
        BloodLocation = Jumper,
        Icon = HoodieWhite,
        ScratchDefense = 10,
        NeckProtectionModifier = 0.5,
        Insulation = 0.6,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = Hoodie_Ground,
    }

HoodieWhite.png Base.HoodieUP_WhiteTINT
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item HoodieUP_WhiteTINT
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Hoodie,
        ClothingItem = HoodieUP_WhiteTINT,
        ClothingItemExtra = HoodieDOWN_WhiteTINT,
        ClothingItemExtraOption = DownHoodie,
        clothingExtraSubmenu = UpHoodie,
        BodyLocation = SweaterHat,
        BloodLocation = Jumper;FullHelmet,
        Icon = HoodieWhite,
        ScratchDefense = 10,
        Insulation = 0.55,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Hoodie_Ground,
    }

See also