Hunting Knife
Hunting Knife | ||
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General | ||
Category | Weapon | |
Encumbrance | 0.5 | |
Function | Cooking | |
Equipped | One-handed | |
Condition max. | 10 | |
Skill | Short Blade | |
Damage | ||
Type | SmallBlade | |
Attack speed | 2 | |
Range | 0.61–0.9 tiles | |
Damage | 0.6–1.2 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Execution | Jaw stab | |
Technical details | ||
Base ID | Base.HuntingKnife | |
A hunting knife is a blade melee weapon.
Usage
Weapon
The hunting knife has a 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. It is also capable of performing backstabs on zombies that haven't noticed the player. There's a chance that after these attacks, the knife can get stuck in a zombie and will have to be looted back from the corpse, so beware of that. The hunting knife only hits one zombie at a time, so it is best if used in single combat or if zombies are relatively spread out when attacking.
Breaking doors
It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an axe deals 35 damage.
Condition
The condition of the hunting knife is influenced by the maintenance skill. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2)
Repairing
Materials that can be used to repair the hunting knife, based on first time repairing.
Repair Hunting Knife | ||||||
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Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Notched Wooden Plank |
0 XP | none | (keep) |
(consumed) |
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Fishing Rod |
0 XP | none | (keep) |
Sturdy Stick (consumed) |
(2 units) (consumed) |
(consumed) |
Weapons
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Stake |
1.25 Carpentry | none | Tree Branch |
(keep) |
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Crafted Spear |
1.25 Carpentry | Starting condition scales with player's carpentry. | (consumed) |
(keep) |
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Spear with Hunting Knife |
0 XP | none | Crafted Spear (consumed) |
Hunting Knife (consumed) |
Duct Tape (2 units) (consumed) |
Cooking
- Main article: Cooking
The hunting knife is used in various cooking recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
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Bread Slices x3 |
0.75 Cooking | none | (keep) |
Bread (consumed) | |
Ham Slice x6 |
0.75 Cooking | none | (keep) |
Ham (consumed) | |
Bacon Strips x4 |
0.75 Cooking | none | (keep) |
Bacon (consumed)|- | |
Bacon Bits x4 |
0.75 Cooking | none | (keep) |
Bacon Strips (consumed)|- | |
Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed)|- | |
Frog Meat |
2.5 Cooking | none | (keep) |
Frog (consumed) | |
Small Bird Meat |
2.5 Cooking | none | (keep) |
Dead Bird (consumed) | |
Rabbit Meat |
2.5 Cooking | none | (keep) |
Dead Rabbit (consumed) | |
Rodent Meat |
2.5 Cooking | none | (keep) |
(consumed) | |
Watermelon Slice x10 |
0.75 Cooking | none | One of: Kitchen Knife Hunting Knife Saw Axe Stone Axe Hand Axe Wood Axe Meat Cleaver Stone Knife Machete (keep) |
Watermelon (consumed) | |
Cake Slice x5 |
0.75 Cooking | none | (keep) |
Cake (Cooked) (consumed) | |
Pie Slice x5 |
0.75 Cooking | none | (keep) |
Pie (Cooked) (consumed) |
Distribution
Hunting knives can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame. They can also rarely be found impaled into zombies after some time has passed.
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.54
item HuntingKnife MaxRange = 0.9, WeaponSprite = HuntingKnife, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlade, ConditionLowerChanceOneIn = 15, Weight = 0.5, SplatNumber = 4, PushBackMod = 0.3, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, DisplayName = Hunting Knife, MinRange = 0.61, CloseKillMove = Jaw_Stab, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = HuntingKnife, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, TreeDamage = 2, EnduranceMod = 0.5, BreakSound = HuntingKnifeBreak, MetalValue = 30, CriticalChance = 50, CritDmgMultiplier = 3, MinDamage = 0.6, MaxDamage = 1.2, WeaponLength = 0.25, DamageCategory = Slash, DamageMakeHole = TRUE, HitFloorSound = HuntingKnifeHit, ImpactSound = HuntingKnifeHit, DoorHitSound = HuntingKnifeHit, HitSound = HuntingKnifeHit, SwingSound = HuntingKnifeSwing, AttachmentType = Knife, Tags = CutPlant,
Repair
From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9
fixing Fix Hunting Knife Require : HuntingKnife, Fixer : DuctTape, Fixer : Glue, Fixer : Scotchtape=2,