Katana
Katana | |
---|---|
General | |
Category | Weapon |
Encumbrance | 2 |
Function | Weapon |
Equipped | Two-handed |
Condition max. | 10 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 3 |
Range | 0.61–1.4 tiles |
Damage | 8–8 |
Knockback | 0.5 |
Knockdown | 2 |
Technical details | |
Base ID | Base.Katana |
Code
Retrieved: Build 41.39
item Katana { MaxRange = 1.4, WeaponSprite = Katana, MinAngle = 0.8, Type = Weapon, MinimumSwingTime = 3, HitFloorSound = BladeHit, ImpactSound = BladeHit, HitSound = BladeHit, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = LongBlade, Weight = 2, ConditionLowerChanceOneIn = 25, PushBackMod = 0.5, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 8, SwingAnim = Bat, CriticalChance = 35, CritDmgMultiplier = 6, DisplayName = Katana, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, KnockdownMod = 0, Icon = Katana, RunAnim = Run_Weapon2, BreakSound = BreakMetalItem, TreeDamage = 1, CriticalChance = 30, CritDmgMultiplier = 10, MinDamage = 8, MaxDamage = 8, BaseSpeed = 1, WeaponLength = 0.3, DamageCategory = Slash, DamageMakeHole = TRUE, TwoHandWeapon = TRUE, WeaponLength = 0.4, AttachmentType = BigBlade, }