Keytar
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Keytar MaxRange = 1.25, MinAngle = 0.72, WeaponSprite = Keytar, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, Categories = Blunt, ConditionLowerChanceOneIn = 3, Weight = 2, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 2, MaxHitCount = 2, DoorDamage = 3, IdleAnim = Idle_Weapon2, SwingAnim = Bat, DisplayName = Keytar, MinRange = 0.58, SwingTime = 3.0, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 1.5, SplatBloodOnNoDeath = TRUE, Icon = Keytar, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = KeytarBreak, DoorHitSound = KeytarHit, HitSound = KeytarHit, HitFloorSound = KeytarHit, SwingSound = KeytarSwing, TreeDamage = 10, CriticalChance = 20, CritDmgMultiplier = 2, MinDamage = 0.2, MaxDamage = 0.7, BaseSpeed = 1.2, AttachmentType = Guitar, {