Leather Jacket: Difference between revisions
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{{Header|Project Zomboid|Items|Clothing|Tops|Jackets}} | |||
{{Page version|41.56}} | |||
{{Infobox item | |||
|name=Leather Jacket | |||
|model=Jacket_Leather_Model.png | |||
| | |icon=JacketBlack.png | ||
| | |icon_name=Leather Jacket | ||
| | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 2.0 | |weight=2.0 | ||
| | |equipped=Jacket | ||
| | |material=Leather | ||
|run_speed=0.93 | |||
|combat_speed=0.97 | |||
|scratch_defense=40 | |||
|bite_defense=20 | |||
|neck_protection=0.5 | |||
| run_speed = 0.93 | |insulation=0.40 | ||
| combat_speed = 0.97 | |wind_resistance=0.6 | ||
|water_resistance=0.4 | |||
| scratch_defense = 40 | |||
| bite_defense = 20 | |||
| neck_protection = 0.5 | |||
| insulation = 0.40 | |||
| wind_resistance = 0.6 | |||
| water_resistance = 0.4 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Jacket_Black | ||
}} | }} | ||
The '''leather jacket''' is a leather version of the normal [[jacket]]. | |||
==Usage== | |||
===Pros and cons=== | |||
{{Pros-cons | |||
|pros1 = Common around the map. | |||
|pros2 = Strong bite and scratch resistance. | |||
|pros3 = Provides protection against weather. | |||
|cons1 = Can't be used to craft [[Ripped Sheets|ripped sheets]] or [[Sheet Rope|sheet rope]]. | |||
|cons2 = Slows down movement and combat speed slightly. | |||
}} | |||
== | ===Recipes=== | ||
Leather jackets can be torn into [[Leather Strips|leather strips]] with the help of [[Scissors|scissors]], which can then be used as a makeshift [[bandage]]. However, due to the easy availability of [[Ripped Sheets|ripped sheets]], leather strips are best used in non-emergency situations as [[Tailoring|tailoring]] material to reinforce other items. | |||
{{Crafting/sandbox2 | |||
|leather_strips | |||
| | |||
}} | }} | ||
== | ==Body location== | ||
{{Body location|body_location=Jacket}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|SafehouseLoot | |||
|[[crate]] | |||
|4 | |||
|4 | |||
|- | |||
|rowspan="8"|all | |||
|[[clothingrack]] | |||
|4 | |||
|2 | |||
|- | |||
|[[locker]] | |||
|4 | |||
|0.5 | |||
|- | |||
|[[locker]] | |||
|4 | |||
|0.5 | |||
|- | |||
|[[wardrobe]] | |||
|4 | |||
|0.5 | |||
|- | |||
|[[wardrobe]] | |||
|4 | |||
|0.5 | |||
|- | |||
|[[wardrobe]] | |||
|4 | |||
|0.5 | |||
|- | |||
|[[wardrobe]] | |||
|4 | |||
|0.5 | |||
|- | |||
|[[wardrobe]] | |||
|4 | |||
|0.5 | |||
|- | |||
|bandlivingroom | |||
|[[locker]] | |||
|4 | |||
|6 | |||
|- | |||
|rowspan="2"|bandmerch | |||
|[[clothingrack]] | |||
|4 | |||
|1 | |||
|- | |||
|[[clothingrack]] | |||
|4 | |||
|2 | |||
|- | |||
|rowspan="2"|bedroom | |||
|[[crate]] | |||
|4 | |||
|6 | |||
|- | |||
|[[crate]] | |||
|1 | |||
|0.6 | |||
|- | |||
|closet | |||
|[[metal_shelves]] | |||
|4 | |||
|0.5 | |||
|- | |||
|rowspan="2"|clothingstorage | |||
|[[clothingrack]] | |||
|4 | |||
|2 | |||
|- | |||
|[[clothingrack]] | |||
|4 | |||
|2 | |||
|- | |||
|rowspan="4"|leatherclothesstore | |||
|[[clothingrack]] | |||
|4 | |||
|8 | |||
|- | |||
|[[clothingrack]] | |||
|4 | |||
|8 | |||
|- | |||
|[[clothingrack]] | |||
|4 | |||
|8 | |||
|- | |||
|[[clothingrack]] | |||
|4 | |||
|8 | |||
|} | |||
===Buildings=== | ===Buildings=== | ||
Line 81: | Line 153: | ||
Zombie civilians will sometimes be wearing leather jackets. | Zombie civilians will sometimes be wearing leather jackets. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 237 | |||
| source = clothing_jacket.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Jacket_Black | |||
{ | { | ||
DisplayCategory = Clothing, | |||
Type = Clothing, | Type = Clothing, | ||
DisplayName = Leather Jacket, | DisplayName = Leather Jacket, | ||
Line 108: | Line 184: | ||
WorldStaticModel = JacketCoat_Ground, | WorldStaticModel = JacketCoat_Ground, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Jacket]] | *[[Jacket]] | ||
*[[Leather Jacket ( | *[[Leather Jacket (long)]] | ||
{{Navbox items|tops}} |
Latest revision as of 09:42, 14 April 2024
The leather jacket is a leather version of the normal jacket.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Recipes
Leather jackets can be torn into leather strips with the help of scissors, which can then be used as a makeshift bandage. However, due to the easy availability of ripped sheets, leather strips are best used in non-emergency situations as tailoring material to reinforce other items.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Leather Strips |
Clothing (Leather) ×1 | Scissors |
none | none | none |
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 4 |
all | clothingrack | 4 | 2 |
locker | 4 | 0.5 | |
locker | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
bandlivingroom | locker | 4 | 6 |
bandmerch | clothingrack | 4 | 1 |
clothingrack | 4 | 2 | |
bedroom | crate | 4 | 6 |
crate | 1 | 0.6 | |
closet | metal_shelves | 4 | 0.5 |
clothingstorage | clothingrack | 4 | 2 |
clothingrack | 4 | 2 | |
leatherclothesstore | clothingrack | 4 | 8 |
clothingrack | 4 | 8 | |
clothingrack | 4 | 8 | |
clothingrack | 4 | 8 |
Buildings
The leather jacket can often be found in clothes stores and houses around the map.
NPCs
Zombie civilians will sometimes be wearing leather jackets.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Black
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Leather Jacket,
ClothingItem = Jacket_Black,
BodyLocation = Jacket,
Icon = JacketBlack,
BloodLocation = Jacket,
RunSpeedModifier = 0.95,
CombatSpeedModifier = 0.97,
BiteDefense = 20,
ScratchDefense = 40,
NeckProtectionModifier = 0.5,
Insulation = 0.40,
WindResistance = 0.6,
FabricType = Leather,
WaterResistance = 0.4,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}