Leather Jacket (long)
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Leather Jacket
Properties
Material
Leather
Run speed
93% (disabled)
Combat speed
97%
Scratch defence
40%
Bite defence
20%
Neck protection
50%
Insulation
65%
Wind resistance
35%
Water resistance
45%
Technical
Item ID
Base.JacketLong_Random
The long leather jacket is a longer version of the normal leather jacket.
Usage
Pros and cons
Pros | Cons |
---|---|
|
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Recipes
Leather jackets can be torn into leather strips with the help of scissors, which can then be used as a makeshift bandage. However, due to the easy availability of ripped sheets, leather strips are best used in non-emergency situations as tailoring material to reinforce other items.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Leather Strips |
0.25 Tailoring | none | Scissors (keep) |
Clothing (Leather) (consumed) |
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 4 |
all | clothingrack | 4 | 2 |
locker | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
bandmerch | clothingrack | 4 | 1 |
clothingrack | 4 | 2 | |
bedroom | crate | 4 | 8 |
crate | 1 | 0.8 | |
closet | metal_shelves | 4 | 1 |
clothingstorage | clothingrack | 4 | 2 |
clothingrack | 4 | 2 | |
leatherclothesstore | clothingrack | 4 | 1 |
clothingrack | 4 | 1 | |
clothingrack | 4 | 1 | |
clothingrack | 4 | 1 |
Buildings
Leather jackets are frequent around the map, usually in houses or clothes stores.
NPCs
Zombies will often be found wearing leather jackets.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item JacketLong_Random
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Leather Jacket,
ClothingItem = JacketLong_Random,
BodyLocation = Jacket,
IconsForTexture = JacketLongBlack;JacketLongBrown;JacketGreen,
BloodLocation = LongJacket,
RunSpeedModifier = 0.93,
CombatSpeedModifier = 0.97,
BiteDefense = 20,
ScratchDefense = 40,
NeckProtectionModifier = 0.5,
Insulation = 0.65,
WindResistance = 0.35,
FabricType = Leather,
WaterResistance = 0.45,
Weight = 2,
WorldStaticModel = JacketLong_Ground,
}