Leather Strips

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Project ZomboidItemsMaterialsFabricLeather Strips
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Leather Strips
LeatherStrips Model.png
LeatherStripsDirty Model.png
General
Category
Material
Encumbrance
Moodle Icon HeavyLoad.png
0.05
Function
Properties
Material
Leather
Effect
Bandage powerMoodle Icon Bleeding.png
2
0.5 (dirty)
Technical
Item ID
Base.LeatherStrips
Base.LeatherStripsDirty

Leather strips are used in the tailoring skill to improve protection against bites, scratches, and bullets.

Usage

Tailoring

Main article: Tailoring

Leather strips are used to improve protection on clothing for bites, scratches, and bullets. They provide the most protection out of all the materials.

Below is a table comparing the defense added for each material used to patch holes for each level of tailoring. The values provide a bonus to defense in the following order: Bite / Scratch / Bullet

Item Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
Rag.png
Ripped Sheets
1% 1% 1% 1% 2% 2% 3% 3% 4% 4% 5%
DenimStrips.png
Denim Strips
1% / 1% / 1% 1% / 1% / 1% 1% / 2% / 1% 2% / 3% / 2% 2% / 4% / 2% 2% / 5% / 2% 3% / 6% / 3% 3% / 7% / 3% 4% / 8% / 4% 4% / 9% / 4% 5% / 10% / 5%
LeatherStrips.png
Leather Strips
1% / 2% / 1% 1% / 2% / 1% 2% / 4% / 2% 3% / 6% / 3% 4% / 8% / 4% 5% / 10% / 5% 6% / 12% / 6% 7% / 14% / 7% 8% / 16% / 8% 9% / 18% / 9% 10% / 20% / 10%
See more: Tailoring

First aid

Main article: First Aid

Leather strips can be used to bandage wounds in First Aid, however this is not recommended as ripped sheets are easier to make, more common and can be sterilized.

Crafting

Obtaining

Leather strips are obtained by cutting leather clothing with scissors, which also have a chance of yielding thread. The probability increases with the tailoring skill level.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
LeatherStrips.png
Leather Strips
0.25 Tailoring none Scissors
Scissors
(keep)
Clothing (Leather)
Clothing (Leather)
(consumed)

Cleaning

Dirty strips can be cleaned with any clean (not tainted) source of water.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
LeatherStrips.png
Leather Strips
0 XP none LeatherStrips.png
Dirty Leather Strips
(consumed)
WaterDrop.png
Water
(1 unit)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bedroom crate 4 1
walletshop metal_shelves 4 1
metal_shelves 4 1
metal_shelves 4 2
metal_shelves 4 2
metal_shelves 4 5

This item can only be crafted.

Trivia

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Dirty Leather Strips LeatherStrips.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LeatherStrips
    {
        DisplayCategory = Material,
        CanBandage	=	TRUE,
        Weight	=	0.05,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Leather Strips,
        ReplaceOnUse    =   LeatherStripsDirty,
        Icon	=	LeatherStrips,
        BandagePower    =   2,
        Tooltip = Tooltip_RippedSheets,
        FabricType = Leather,
        WorldStaticModel = LeatherStrips,
    }

Dirty Leather Strips LeatherStrips.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LeatherStripsDirty
    {
        DisplayCategory = Material,
        CanBandage	=	TRUE,
        Weight	=	0.05,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Dirty Leather Strips,
        Icon	=	LeatherStrips,
        BandagePower    =   0.5,
        CanBandage	=	TRUE,
        WorldStaticModel = LeatherStripsDirty,
    }

Recipes

Clean Leather Strips
Source: ProjectZomboid\media\scripts\recipes.txt

Retrieved: Build 41.78.16
recipe Clean Leather Strips
    {
        LeatherStripsDirty,
        Water,

        Result:LeatherStrips,
        Time:40.0,
        Category:Health,
        OnTest:Recipe.OnTest.NotTaintedWater,
    }

Craft Leather Strips
Source: ProjectZomboid\media\scripts\recipes.txt

Retrieved: Build 41.78.16
recipe Rip Clothing
    {
        [Recipe.GetItemTypes.RipClothing_Leather],
        keep [Recipe.GetItemTypes.Scissors],

        Result:LeatherStrips,
        RemoveResultItem:true,
        InSameInventory:true,
        Sound:ClothesRipping,
        Time:100.0,
        AnimNode:RipSheets,
        OnCreate:Recipe.OnCreate.RipClothing,
		OnTest:Recipe.OnTest.IsNotWorn,
    }

See also