Lime: Difference between revisions

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== Code ==
== Code ==
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<!--Comment: Current location of Code in directory for updating purposes. Example below shows how to lay it out. ''''' is for bold italic.-->
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
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{{Retrieved|version=41|incver=65}}
{{Retrieved|version=41|incver=66}}
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<!--Comment: Example code taken from file. Items.txt and Newitems.txt are usually the source of the information at this time for basic items. Nowiki is used to display the text only, example used is Broccoli.-->
<pre>    item Lime
<pre>    item Lime

Revision as of 17:24, 25 February 2022

Lime
Lime
General
Category Food
Encumbrance
Heavy Load
0.2
Days until stale 7 days
Days until rotten 2 days
Nutrition
Hunger
Hunger
-10
Thirst
Thirst
-5
Calories
Calories
17
Carbohydrates
Carbohydrates
5.41
Proteins
Proteins
0.64
Fat
Fat
0.17
Technical details
Item ID Base.Lime

A Lime is a perishable food item

Usage

A Lime can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Trapping

Main article: Trapping

Limes can be used as bait in traps.

Consumable properties

Template:Consumables2

Evolved recipes

Limes are an ingredient in the following evolved recipes.

Product Nutrition
Fruit Salad
Fruit Salad
-10
Cake
Cake
- 10
Muffin
Muffin
-10

Distribution

Limes are often found in refrigerators and grocery displays.

Foraging

Limes may be found when foraging in farmland.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.66

    item Lime
		HungerChange	=	-10,
		Weight	=	0.2,
		Type	=	Food,
		DaysTotallyRotten	=	9,
		DisplayName	=	Lime,
		Icon	=	Lime,
		DaysFresh	=	7,
		EvolvedRecipe = Cake:10;FruitSalad:10;Pancakes:10;Waffles:10;Muffin:10,
		FoodType    =   Fruits,
		ThirstChange	=	-5,
        Carbohydrates = 5.41,
        Proteins = 0.64,
        Lipids = 0.17,
        Calories = 17,
        StaticModel = RoundFood_Yellow,
        CustomEatSound = EatingFruit,
        WorldStaticModel = Lime_Ground,

See also

Template:Navbox/Consumables