Lime

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Revision as of 23:43, 20 February 2023 by Faalagorn (talk | contribs) (Remove 120px, minor fixes)
Lime
Lime
Lime (Rotten)
General
Category Food
Encumbrance
Heavy Load
0.2
Days until stale 7 days
Days until rotten 2 days
Nutrition
Hunger
Hunger
-10
Thirst
Thirst
-5
Calories
Calories
17
Carbohydrates
Carbohydrates
5.41
Proteins
Proteins
0.64
Fat
Fat
0.17
Technical details
Item ID Base.Lime

Lime is a perishable food item

Usage

Lime can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Trapping

Main article: Trapping

Lime can be used as bait in traps.

Consumable properties

Lime can be eaten, providing the player with some positive effects, however these will become more negative the longer they're left to perish. Template:Consumables2

Evolved recipes

Lime is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
10
Fruit Salad
Fruit Salad
2
Stir Fry
Stir Fry
5
Pie (savory)
Pie (savory)
5
Cake
Cake
5
Taco
Taco
2
Burrito
Burrito
2
Muffin
Muffin
5
Pancakes
Pancakes
2
Waffles
Waffles
2
Beverage
Beverage
2
Beer
Beer
2

Distribution

Lime is often found in refrigerators and grocery displays.

Foraging

Lime may be found when foraging in farmland.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

    item Lime
	{
		DisplayName = Lime,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Lime,
		EvolvedRecipe = HotDrink:2;HotDrinkRed:2;HotDrinkWhite:2;HotDrinkSpiffo:2;HotDrinkTea:2;Cake:5;FruitSalad:2;Pancakes:2;Waffles:2;Muffin:5;PieSweet:5;Stir fry Griddle Pan:5;Stir fry:5;Soup:10;Beverage:2;Beverage2:2;Beer:2;Beer2;Taco:2;Burrito:2,
		FoodType = Citrus,
		Spice = true,
		DaysFresh = 7,
		DaysTotallyRotten = 9,
		HungerChange = -10,
		ThirstChange = -5,
		Calories = 17,
		Carbohydrates = 5.41,
		Lipids = 0.17,
		Proteins = 0.64,
		CustomEatSound = EatingFruit,
		StaticModel = RoundFood_Yellow,
		WorldStaticModel = Lime_Ground,
		Tags = HerbalTea,
	}