Machete
This is a testing feature.
This article is about an item or mechanic that is currently in testing and not part of the stable version of the game.
Machete | |
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General | |
Category | Weapon |
Encumbrance | 2 |
Equipped | One-handed |
Condition max. | 13 |
Skill | Long Blade |
Damage | |
Type | Long Blade |
Attack speed | 4 |
Range | 0.61–1.23 tiles |
Damage | 2–3 |
Knockback | 0.3 |
Knockdown | 3 |
Technical details | |
Base ID | WoodAxe |
A Machete is a one-handed long blade weapon. The weapon can be attached to the character's back for quick access and weight reduction.
Usage
Pros | Cons |
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Distribution
Buildings
- The best method of finding a wood axe is looting hardware stores. The West Point and Riverside shopping district each have a hardware store.
- Machetes can also be found inside of barricaded buildings.
Zombies
- After 20 days survived, a machete can be rarely found impaled in some zombies.
Gallery
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item Machete MaxRange = 1.23, WeaponSprite = Machete, MinAngle = 0.7, Type = Weapon, SwingSound = MacheteSwing, HitFloorSound = MacheteHit, ImpactSound = MacheteHit, DoorHitSound = MacheteHit, HitSound = MacheteHit, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = LongBlade, ConditionLowerChanceOneIn = 25, Weight = 2, SplatNumber = 2, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 13, MaxHitCount = 2, DoorDamage = 10, SwingAnim = Bat, DisplayName = Machete, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Machete, BreakSound = BreakMetalItem, TreeDamage = 10, CriticalChance = 20, CritDmgMultiplier = 5, MinDamage = 2, MaxDamage = 3, BaseSpeed = 1, WeaponLength = 0.3, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = BigBlade, Tags = CutPlant,