Maki
Maki
Properties
Days fresh
2 days
Days until rotten
4 days
Technical
Item ID
Base.Maki
Maki is a perishable food item.
Usage
Consumable properties
Maki can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
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Crafting
- Main article: Cooking
Obtaining
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Maki |
0.75 Cooking | none | (2 units) (consumed) |
(2 units) (consumed) |
Seaweed (consumed) |
Avocado (2 units) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
sushidining | displaycase | 4 | 2 |
displaycase | 4 | 2 | |
displaycase | 4 | 2 | |
displaycase | 4 | 2 |
Maki can often found inside displays in restaurant.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Maki
{
DisplayName = Maki,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = Maki,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -8,
Calories = 12,
Carbohydrates = 5,
Lipids = 1,
Proteins = 2,
WorldStaticModel = Maki_Ground,
}