Matches

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Revision as of 15:00, 11 May 2019 by VaileasysBot (talk | contribs) (clean up, replaced: wikitable → pztable (3))
Matches
Matches
General
Category Item
Encumbrance
Heavy Load
0.1
Function Fire starting
Light source
Capacity 10 units
Contents Matches
Light distance 2 tiles
Light strength 0.4
Technical details
item ID Base.Matches

Matches are a drainable item that can be used up to 10 times.

Usage

Matches can be used to light candles, molotov cocktails, cigarettes, campfires, or antique ovens, burn corpses, or as a light source. In order to use a molotov or cigarette, matches must be equipped in the secondary slot of the inventory. Corpses can be burnt if matches are in the primary slot and a gas can is in the secondary slot.

Light source

The light provided by matches is the worst of any light source and will function similarly to that of the lighter, forming a ring of light around the player, but at a reduced radius. If another light souce isn't in the player's inventory, pressing the 'F' key (default) will equip matches and light one. Once equipped, pressing 'F' will light and extinguish them.

Recipes

Name Recipe Description Skill Level












Item distribution

Matches can be found in many counters and on vehicle glove boxes and seats.

Buildings

Building/Room Container Rolls Chance
All Counter 1 4
Side Table 1 3
Office Drawers 1 2
Other 1 1
Kitchen Counter 2 5

Vehicles

Profession Container Rolls Chance
All Glove Box 1 5
Car Seat 1 1

Code

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5

	item Matches
		Weight			= 0.1,
		Type			= Drainable,
		UseWhileEquipped	= FALSE,
		UseDelta		= 0.1,
		DisplayName		= Matches,
		Icon			= Matches,
		cantBeConsolided	= TRUE,

See also

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