Meat Cleaver
A meat cleaver is a tool used in cooking and a one handed short blade weapon dealing slash damage.
Usage
As a cooking utensil it is mostly used for butchering and slicing food.
Weapon
It is a one handed short weapon that deals slash damage. It has a long swing time and low critical chance.
Breaking doors
It is decent at bashing down doors, dealing 20 damage per hit. For comparison, an axe deals 35 damage.
Tree chopping
It is decent at tree chopping, dealing 15 damage per hit, comparable with the Hand Axe. It does not have a cut down tree action so trees need to be attacked.
Recipes
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Fishing Rod |
0 XP | none | (keep) |
Sturdy Stick (consumed) |
(2 units) (consumed) |
(consumed) | |
Watermelon Slice x10 |
0.75 Cooking | none | One of: Kitchen Knife Hunting Knife Saw Axe Stone Axe Hand Axe Wood Axe Meat Cleaver Stone Knife Machete (keep) |
Watermelon (consumed) |
|||
Bread Slices x3 |
0.75 Cooking | none | (keep) |
Bread (consumed) |
|||
Pie Slice x5 |
0.75 Cooking | none | (keep) |
Pie (Cooked) (consumed) |
|||
Cake Slice x5 |
0.75 Cooking | none | (keep) |
Cake (Cooked) (consumed) |
|||
Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed) |
|||
Ham Slice x6 |
0.75 Cooking | none | (keep) |
Ham (consumed) |
|||
Small Bird Meat |
2.5 Cooking | none | (keep) |
Dead Bird (consumed) |
|||
Rabbit Meat |
2.5 Cooking | none | (keep) |
Dead Rabbit (consumed) |
|||
Rodent Meat |
2.5 Cooking | none | (keep) |
(consumed) |
Template:Crafting table footer ConditionIt is a short blade weapon. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2) DistributionIt can be commonly found in kitchen's, especially in restaurants. CodeItemRetrieved: Build 41.53 item MeatCleaver { MaxRange = 1, WeaponSprite = MeatCleaver, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlade, ConditionLowerChanceOneIn = 15, Weight = 1, SplatNumber = 3, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 2, DoorDamage = 20, SwingAnim = Bat, DisplayName = Meat Cleaver, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Cleaver, BreakSound = BreakWoodItem, TreeDamage = 15, CriticalChance = 15, CritDmgMultiplier = 5, MinDamage = 0.4, MaxDamage = 0.8, BaseSpeed = 1.2, WeaponLength = 0.2, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = MeatCleaver, } |