Medicinal plants

From PZwiki
Medicinal plants
{{{display_name}}}
General
Category Food
Encumbrance
Heavy Load
0.1
Nutrition
Hunger
Hunger
-1
Calories
Calories
0.1
Carbohydrates
Carbohydrates
0
Proteins
Proteins
0
Fat
Fat
0
Technical details
Item ID Item IDs

A medicinal herb is any one of the herbs forageable by a herbalist.

Usage

First Aid

Main article: First Aid

There are seven different types of medicinal herbs, with each having a unique effect applying to the player's health once consumed. Plantain, comfrey, and wild garlic must first be crafted into a poultice using a mortar and pestle, whilst the others can be consumed raw.

Item Description Effect
Black Sage
Black Sage
Provides mild pain relief. Reduce pain by 7
Comfrey
Comfrey
Aids recovery from broken bones when applied as a poultice. -
Common Mallow
Common Mallow
Eat to relieve cold and flu symptoms. Reduce cold symptoms by 5
Ginseng
Ginseng
Eat to restore endurance. Reduce exertion by 2
Lemon Grass
Lemon Grass
Eat to soothe bouts of food poisoning. Reduce food sickness by 12
Plantain
Plantain
Aids recovery from wounds when applied as a poultice. -
Wild Garlic
Wild Garlic
Helps to fight against infection when applied as poultice. -

Crafting

Some medicinal herbs need to be crafted into a poultice using a Mortar and Pestle for their medicinal effects to be utilised.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
MashedHerbs.png
Plantain Poultice
0 XP none Mortar and Pestle
Mortar and Pestle
(keep)
PlantainPlantago.png
Plantain x5
(consumed)
MashedHerbs.png
Comfrey Poultice
0 XP none Mortar and Pestle
Mortar and Pestle
(keep)
Comfrey.png
Comfrey x5
(consumed)
MashedHerbs.png
Wild Garlic Poultice
0 XP none Mortar and Pestle
Mortar and Pestle
(keep)
WildGarlic.png
Wild Garlic x5
(consumed)

Distribution

Medicinal herbs can only be found by foraging. They can only be found if the player has the herbalist Herbalist trait or has read "The Herbalist".

Item IDs

Icon Name Base ID
PlantainPlantago.png Plantain Base.Plantain
Comfrey.png Comfrey Base.Comfrey
WildGarlic.png WildGarlic Base.WildGarlic
CommonMallow.png Common Mallow Base.CommonMallow
LemonGrass.png Common Lemon Grass Base.LemonGrass
BlackSage.png Common Black Sage Base.BlackSage
Ginseng.png Common Ginseng Base.Ginseng

Code

From items_food.txt (Project Zomboid directory/media/scripts/)

Plantain PlantainPlantago.png Retrieved: Build 40.43

	item Plantain
		Weight		= 0.1,
		Type		= Normal,
		DisplayName	= Plantain,
		Icon		= PlantainPlantago,
		Tooltip 	= Tooltip_Plantain,

Comfrey Comfrey.png Retrieved: Build 40.43

	item Comfrey
		Weight		= 0.1,
		Type		= Normal,
		DisplayName	= Comfrey,
		Icon		= Comfrey,
		Tooltip 	= Tooltip_Comfrey,

Wild Garlic WildGarlic.png Retrieved: Build 40.43

	item WildGarlic
		Weight		= 0.1,
		Type		= Normal,
		DisplayName	= Wild Garlic,
		Icon		= WildGarlic,
		Tooltip 	= Tooltip_Garlic,

Common Mallow CommonMallow.png Retrieved: Build 41.51

    item CommonMallow
    {
        HungerChange	=	-1,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Common Mallow,
        Icon	=	CommonMallow,
        FluReduction    =   5,
        Tooltip = Tooltip_Mallow,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 0,
        Calories = 0.1,
        WorldStaticModel = CommonMallow,
    }

Lemon Grass LemonGrass.png Retrieved: Build 41.51

    item LemonGrass
    {
        HungerChange	=	-1,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Lemon Grass,
        Icon	=	LemonGrass,
        ReduceFoodSickness = 12,
        Tooltip = Tooltip_LemonGrass,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 0,
        Calories = 0.1,
        WorldStaticModel = LemonGrass,
    }

Black Sage BlackSage.png Retrieved: Build 41.51

    item BlackSage
    {
        HungerChange	=	-1,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Black Sage,
        Icon	=	BlackSage,
        PainReduction = 7,
        Tooltip = Tooltip_BlackSage,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 0,
        Calories = 0.1,
        WorldStaticModel = BlackSage,
    }

Ginseng Ginseng.png Retrieved: Build 41.51

    item Ginseng
    {
        HungerChange	=	-1,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Ginseng,
        Icon	=	Ginseng,
        EnduranceChange	=	2,
        Tooltip = Tooltip_Ginseng,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 0,
        Calories = 0.1,
        WorldStaticModel = Ginseng,
    }

See also

Template:Navbox/Consumables