Molotov Cocktail: Difference between revisions

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* As of Version 2.9 the Molotov Cocktail is not craftable.
Molotov Cocktails are a hand-made incendiary weapons which can be thrown by the player. They're useful for dispatching a medium to large group of zombies. Care must be taken though, as the fire created will spread and maybe even engulf the thrower in flames. Molotov Cocktails can be crafted from one empty bottle, fuel from a gasoline tank, and a piece of cloth (like a [[Ripped Sheet]], [[sock]]s, or a [[dish towel]]).  
Molotov Cocktails are a hand-made incendiary weapons which can be thrown by the player. They're useful for dispatching a medium to large group of zombies. Care must be taken though, as the fire created will spread and maybe even engulf the thrower in flames. Molotov Cocktails can be crafted from one empty bottle, fuel from a gasoline tank, and a piece of cloth (like a [[Ripped Sheet]], [[sock]]s, or a [[dish towel]]).  



Revision as of 17:53, 22 July 2013

Template:Weapons

  • As of Version 2.9 the Molotov Cocktail is not craftable.

Molotov Cocktails are a hand-made incendiary weapons which can be thrown by the player. They're useful for dispatching a medium to large group of zombies. Care must be taken though, as the fire created will spread and maybe even engulf the thrower in flames. Molotov Cocktails can be crafted from one empty bottle, fuel from a gasoline tank, and a piece of cloth (like a Ripped Sheets, socks, or a dish towel).

Throw the Molotov cocktail on to the ground to start a 3x3 area of fire which will burn any zombie or structure which it comes into contact with.

A lighter must be in the secondary slot in order to use it. If an unlit Molotov Cocktail is thrown, the item is wasted, but will generate sound, being a semi-effective mean of directing attention elsewhere.

Note: Read more about fire in the fire section to learn about the dangers of it.

Crafting

Name Recipe Description












Code

item Molotov
{
		Type				=			Weapon,
		DisplayName			=			Molotov Cocktail,
		Icon				=			Molotov,
		MaxDamage			=			0.0,
		MinDamage			=			0.0,
		PhysicsObject		=			MolotovCocktail,
		OtherHandRequire 	=			Lighter,
		OtherHandUse		=			true,
		MinimumSwingTime 	= 			3.5,
		SwingTime			=			3.5,
		SwingAmountBeforeImpact = 		0.1,
		MaxRange 			= 			8.0,
		MaxHitCount			=			0,
		UseSelf				=			true,
		SwingAnim			=			null,
		Weight				=			1.5

}

History

Pre Alpha
Initial Added into the game
Alpha
0.2.0i Fire temporarily taken out. Fires are invisible from this point on.
RC 2.9 Fire re-added but doesn't work in certain builds of this version

See Also

Template:Navbox/Weapons