Molotov Cocktail

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Revision as of 14:59, 10 February 2014 by Rorschach (talk | contribs) (added link to fire page)

Template:Weapons

  • As of Version 2.9 the Molotov Cocktail is not craftable.

Molotov Cocktails are a hand-made incendiary weapons which can be thrown by the player. They're useful for dispatching a medium to large group of zombies. Care must be taken though, as the fire created will spread and maybe even engulf the thrower in flames. Molotov Cocktails can be crafted from one empty bottle, fuel from a gasoline tank, and a piece of cloth (like a Ripped Sheets, socks, or a dish towel).

Throw the Molotov cocktail on to the ground to start a 3x3 area of fire which will burn any zombie or structure which it comes into contact with.

A lighter must be in the secondary slot in order to use it. If an unlit Molotov Cocktail is thrown, the item is wasted, but will generate sound, being a semi-effective mean of directing attention elsewhere. Another Molotov cocktail will be selected automatically after throwing one, if the player is holding another in inventory.

It is recommended to read more about the dangers of fire.

Crafting

Name Recipe Description












Code

item Molotov
{
		Type				=			Weapon,
		DisplayName			=			Molotov Cocktail,
		Icon				=			Molotov,
		MaxDamage			=			0.0,
		MinDamage			=			0.0,
		PhysicsObject		=			MolotovCocktail,
		OtherHandRequire 	=			Lighter,
		OtherHandUse		=			true,
		MinimumSwingTime 	= 			3.5,
		SwingTime			=			3.5,
		SwingAmountBeforeImpact = 		0.1,
		MaxRange 			= 			8.0,
		MaxHitCount			=			0,
		UseSelf				=			true,
		SwingAnim			=			null,
		Weight				=			1.5

}

History

Pre Alpha
Initial Added into the game
Alpha
0.2.0i Fire temporarily taken out. Fires are invisible from this point on.
RC 2.9 Fire re-added but doesn't work in certain builds of this version

See Also

Template:Navbox/Weapons