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{{languages|Noise Maker}}{{Notice|Short}}
{{languages}}
{{header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 40|incver=43}}{{Infobox weapon
|display_name=Noise Maker
|name_colour=Weapon
|name_text_colour=Weapon
|image=NoiseMaker_120px.png
|alternate_image=NoiseMaker.png
|alternate_name=Noise Maker with Upgrade
|alternate_link=
<!--GENERAL-->
|category=Weapon
|weight=1.5
|equipped=One-handed
<!--DAMAGE-->
|type=[[Noise]]
|swing_time=1.5
|min_range=0
|max_range=10
|min_damage=0
|max_damage=0
|effect_power=
|effect_range=17
|effect_timer=50
|effect_type=Noise
<!--TECHNICAL DETAILS-->
|ingredients=1 × [[Amplifier]]<br>7 × [[Electronics Scrap]]
|class_name=''See [[#Item IDs|Item IDs]]''
|no_style=
}}{{quote|text=Equip trap and perform basic attack to throw.|author=In-game tooltip}}A '''noise maker''' is a [[Items#Bomb & Throwing Item|thrown trap]] that can be crafted by players with the [[Engineer]] profession.


{{Consumables
|image = NoiseMaker.png
|weight = 1.5
}}
==Description==
==Description==
Noisemaker is a level 3 electrical skill unlocked by electrician class or finding a engineering 1 skill book.
Noisemaker is a level 3 electrical skill unlocked by electrician class or finding a engineering 1 skill book.


Made by 7 electronic scrap and 1 amplifier.
Made by 7 electronic scrap and 1 amplifier.
== Crafting ==
===Obtaining===
The noise maker requires several common items found in houses.
<br />
{{Crafting table header}}
{{RecipeLookup|7021}}
{{Crafting table footer}}
=== Upgrades ===
A noise maker can also be upgraded with a [[Motion Sensor|motion sensor]], [[Crafted Timer|timer]], or [[Remote Controller|remote controller]].
{{Crafting table header}}
{{RecipeLookup|7022}}
{{RecipeLookup|7023}}
{{RecipeLookup|7024}}
{{Crafting table footer}}
==Item IDs==
{| class="pztable" style="width:40%; text-align:center;"
! style="width:35%" | Name
! style="width:20%" | Icon
! style="width:45%" | Base ID
|-
| Noise Maker
| [[File:NoiseMaker.png]]
| {{ID|Base.NoiseTrap}}
|-
| Noise Generator with Timer
| [[File:NoiseMaker.png]]
| {{ID|Base.NoiseTrapTriggered}}
|-
| Noise Generator with Sensor (V1)
| [[File:NoiseMaker.png]]
| {{ID|Base.NoiseTrapSensorV1}}
|-
| Noise Generator with Sensor (V2)
| [[File:NoiseMaker.png]]
| {{ID|Base.NoiseTrapSensorV2}}
|-
| Noise Generator with Sensor (V3)
| [[File:NoiseMaker.png]]
| {{ID|Base.NoiseTrapSensorV3}}
|-
| Remote Noise Generator
| [[File:NoiseMaker.png]]
| {{ID|Base.NoiseTrapRemote}}
|}


== Code ==
== Code ==
<nowiki>  
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
    item NoiseTrap
{{Retrieved|version=40|incver=43}}
        MaxRange = 10,
<pre> item NoiseTrap
        Type = Weapon,
MaxRange = 10,
        MinimumSwingTime = 1.5,
Type = Weapon,
        SwingAnim = Bat,
MinimumSwingTime = 1.5,
        UseSelf = TRUE,
SwingAnim = Bat,
        DisplayName = Noise Maker,
UseSelf = TRUE,
        SwingTime = 1.5,
DisplayName = Noise Maker,
        SwingAmountBeforeImpact = 0.1,
SwingTime = 1.5,
        PhysicsObject = NoiseMaker,
SwingAmountBeforeImpact = 0.1,
        MinDamage = 0,
PhysicsObject = NoiseMaker,
        Weight = 1.5,
MinDamage = 0,
        MaxDamage = 0,
Weight = 1.5,
        MaxHitCount = 0,
MaxDamage = 0,
        Icon = NoiseMaker,
MaxHitCount = 0,
        NoiseRange  =   17,
Icon = NoiseMaker,
        triggerExplosionTimer  =   50,
NoiseRange  = 17,
        CanBePlaced = TRUE,
triggerExplosionTimer  = 50,
        CanBeReused =   TRUE,
CanBePlaced = TRUE,
        ExplosionSound  =   feedback,
CanBeReused = TRUE,
        Tooltip = Tooltip_Trap,
ExplosionSound  = feedback,
    }</nowiki>
Tooltip = Tooltip_Trap,</pre>
 
==See also==
*[[Aerosol Bomb]]
*[[Flame Trap]]


==See Also==
{{Navbox/Electricity and Engineering}}


[[Category:Items]]
[[Category:Bomb_and_Throwing_Items]]
[[Category:Electricals and Transmission (Project)]]
[[Category:Electricals and Transmission (Project)]]
[[Category:Guns and Explosives (Project)]]
[[Category:Guns and Explosives (Project)]]

Revision as of 10:31, 24 May 2019

Noise Maker
Noise Maker
Noise Maker with Upgrade
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Skill Noise
Damage
Type Noise
Attack speed 1.5
Range 0–10 tiles
Damage 0–0
Noise range 17 tiles
Noise timer 50
Technical details
Ingredients 1 × Amplifier
7 × Scrap Electronics
Base ID See Item IDs
Equip trap and perform basic attack to throw.
— In-game tooltip

A noise maker is a thrown trap that can be crafted by players with the Occupation profession.

Description

Noisemaker is a level 3 electrical skill unlocked by electrician class or finding a engineering 1 skill book.

Made by 7 electronic scrap and 1 amplifier.

Crafting

Obtaining

The noise maker requires several common items found in houses.
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Upgrades

A noise maker can also be upgraded with a motion sensor, timer, or remote controller. Template:Crafting table header |- |
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Template:Crafting table footer

Item IDs

Name Icon Base ID
Noise Maker NoiseMaker.png Base.NoiseTrap
Noise Generator with Timer NoiseMaker.png Base.NoiseTrapTriggered
Noise Generator with Sensor (V1) NoiseMaker.png Base.NoiseTrapSensorV1
Noise Generator with Sensor (V2) NoiseMaker.png Base.NoiseTrapSensorV2
Noise Generator with Sensor (V3) NoiseMaker.png Base.NoiseTrapSensorV3
Remote Noise Generator NoiseMaker.png Base.NoiseTrapRemote

Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

	item NoiseTrap
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Bat,
		UseSelf			= TRUE,
		DisplayName		= Noise Maker,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseMaker,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange  		= 17,
		triggerExplosionTimer   = 50,
		CanBePlaced 		= TRUE,
		CanBeReused 		= TRUE,
		ExplosionSound  	= feedback,
		Tooltip 		= Tooltip_Trap,

See also

Template:Navbox/Electricity and Engineering