NPC: Difference between revisions

From PZwiki
No edit summary
m (Automated header update.)
 
(61 intermediate revisions by 20 users not shown)
Line 1: Line 1:
A '''non-player character''', or '''NPC''', is any character within the game that cannot be controlled by the player.  
{{Header|Project Zomboid|World|AI}}
{{Page version|41.78.16}}
{{About|NPC in general|survivor NPCs|Survivor}}
'''Non-playable characters''' ('''NPCs''') are defined as any character in the game not under the control of the [[player]]. NPCs would spawn naturally throughout [[Knox County]] carrying out various tasks, ranging from engaging in combat with [[zombies]], scavenging for objects and materials, or even interacting with the player.


==Zombies==
==Survivors==
[[Zombies]]
{{Main|Survivor}}
NPCs would spawn naturally throughout [[Knox County]] carrying out various tasks, ranging from engaging in combat with [[zombies]], scavenging for objects and materials, or even interacting with the player.
 
Following early game development, NPCs were removed from the game.{{#tag:ref| [https://steamcommunity.com/app/108600/discussions/0/405692224235441345/ "Where's The NPCs?"]. ''EnigmaGrey''. 22 Feb, 2016. 07 May 2019.}} In an upcoming update, NPCs will be [[planned features#NPCs|reintroduced]] with revamped mechanics.{{#tag:ref| [https://store.steampowered.com/app/108600/Project_Zomboid/#game_area_description "Project Zomboid Planned Features"]. ''The Indie Stone''. Retrieved: 7 July, 2023.}}


==Survivors==
==Animals==
[[Survivors]]
{{Main|Animal}}
As of [[build 41]] animals don't physically roam the countryside and a few can only be found through [[foraging]], [[fishing]], [[trapping]] or randomly as a loot, however, this is due to be changed in [[build 42]].


==Wild Animals==
==Zombies==
[[Animals]]
{{Main|Zombie}}
Zombies are technically NPCs too, although they have their own patterns that will likely be separate from the survivor and animal AI.


==See also==
*[[Metagame]]
*[[Stories]]


[[Category:NPC]]
==References==
<references/>

Latest revision as of 13:08, 4 March 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis article is about NPC in general. For survivor NPCs, see Survivor.

Non-playable characters (NPCs) are defined as any character in the game not under the control of the player. NPCs would spawn naturally throughout Knox County carrying out various tasks, ranging from engaging in combat with zombies, scavenging for objects and materials, or even interacting with the player.

Survivors

Main article: Survivor

NPCs would spawn naturally throughout Knox County carrying out various tasks, ranging from engaging in combat with zombies, scavenging for objects and materials, or even interacting with the player.

Following early game development, NPCs were removed from the game.[1] In an upcoming update, NPCs will be reintroduced with revamped mechanics.[2]

Animals

Main article: Animal

As of build 41 animals don't physically roam the countryside and a few can only be found through foraging, fishing, trapping or randomly as a loot, however, this is due to be changed in build 42.

Zombies

Main article: Zombie

Zombies are technically NPCs too, although they have their own patterns that will likely be separate from the survivor and animal AI.

See also

References

  1. "Where's The NPCs?". EnigmaGrey. 22 Feb, 2016. 07 May 2019.
  2. "Project Zomboid Planned Features". The Indie Stone. Retrieved: 7 July, 2023.