Painkillers: Difference between revisions

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Painkillers are usually found within [[medicine cabinets]] in bathrooms. They are used to remove pain associated with [[injuries]]. It is recommended to bring a painkiller with you at all times, because you never know when your character will get hurt. Taking multiple pills will speed up/strengthen the removal of pain.  
Painkillers are usually found within [[medicine cabinets]] in bathrooms. They are used to remove pain associated with [[injuries]], and to reverse the adverse effects that come with pain. It is recommended to bring a bottle of painkillers with you at all times, because you never know when your character will get hurt. In addition to that, keep at least 3 or 4 bottles at home, in case your character used up his original bottle or is seriously injured. Taking multiple pills will speed up/strengthen the removal of pain. In the future, the character will face the side effects of drug misuse if consumed excessively.




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== Effects ==
== Effects ==
Removes negative pain [[moodles]], which will help you sleep if you are in too much pain to do so otherwise.
Removes negative pain [[moodles]], which will help you sleep/fight better.





Revision as of 15:40, 25 July 2012

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Painkillers are usually found within medicine cabinets in bathrooms. They are used to remove pain associated with injuries, and to reverse the adverse effects that come with pain. It is recommended to bring a bottle of painkillers with you at all times, because you never know when your character will get hurt. In addition to that, keep at least 3 or 4 bottles at home, in case your character used up his original bottle or is seriously injured. Taking multiple pills will speed up/strengthen the removal of pain. In the future, the character will face the side effects of drug misuse if consumed excessively.



Effects

Removes negative pain moodles, which will help you sleep/fight better.



Code

item Pills
{
	Type				=			Drainable,
	DisplayName			=			Painkillers,
	Icon				=			Pills,
	Weight				=			0.1,
	UseWhileEquipped 	=			false,
}

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