Pickaxe Handle: Difference between revisions

From PZwiki
(Added the weapon code information from the project zomboid "item_weapons.txt")
 
(4 intermediate revisions by the same user not shown)
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== Code ==
===Item===
===Item===
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=55}}
{{Retrieved|version=41|incver=55}}
  <nowiki>
  <nowiki>
     item PickAxeHandle
     item PickAxeHandle
    {
         MaxRange = 1.05,
         MaxRange = 1.05,
         WeaponSprite = PickAxeHandle,
         WeaponSprite = PickAxeHandle,
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         MaxDamage = 0.8,
         MaxDamage = 0.8,
         BaseSpeed = 1.1,
         BaseSpeed = 1.1,
         {</nowiki>
         </nowiki>

Revision as of 06:54, 21 October 2021

Code

Item

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55

    item PickAxeHandle
    {
        MaxRange	=	1.05,
        WeaponSprite	=	PickAxeHandle,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	4,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	3,
        Weight	=	3,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	4,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Bat,
        DisplayName	=	PickAxe Handle,
        MinRange	=	0.61,
        SwingTime	=	4,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Pickaxe_Handle,
        BreakSound  =   PickAxeHandleBreak,
        DoorHitSound = PickAxeHandleHit,
		HitSound = PickAxeHandleHit,
		HitFloorSound = PickAxeHandleHit,
		SwingSound = PickAxeHandleSwing,
        TreeDamage  =   0,
        CriticalChance	=	10,
        CritDmgMultiplier = 2,
        MinDamage	=	0.4,
        MaxDamage	=	0.8,
        BaseSpeed = 1.1,