Pickaxe Handle: Difference between revisions
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{{Retrieved|version=41|incver=55}} | {{Retrieved|version=41|incver=55}} | ||
<nowiki> | <nowiki> | ||
item | item PickAxeHandle | ||
{ | { | ||
MaxRange = 1. | MaxRange = 1.05, | ||
WeaponSprite = | WeaponSprite = PickAxeHandle, | ||
MinAngle = 0. | MinAngle = 0.65, | ||
Type = Weapon, | Type = Weapon, | ||
MinimumSwingTime = | MinimumSwingTime = 4, | ||
KnockBackOnNoDeath = FALSE, | KnockBackOnNoDeath = FALSE, | ||
SwingAmountBeforeImpact = 0.02, | SwingAmountBeforeImpact = 0.02, | ||
Categories = Improvised; | Categories = Improvised;SmallBlunt, | ||
ConditionLowerChanceOneIn = 3, | ConditionLowerChanceOneIn = 3, | ||
Weight = | Weight = 3, | ||
SplatNumber = 1, | SplatNumber = 1, | ||
PushBackMod = 0.3, | PushBackMod = 0.3, | ||
SubCategory = | SubCategory = Swinging, | ||
ConditionMax = | ConditionMax = 4, | ||
MaxHitCount = 2, | MaxHitCount = 2, | ||
DoorDamage = 5, | DoorDamage = 5, | ||
SwingAnim = | SwingAnim = Bat, | ||
DisplayName = | DisplayName = PickAxe Handle, | ||
MinRange = 0. | MinRange = 0.61, | ||
SwingTime = | SwingTime = 4, | ||
KnockdownMod = | KnockdownMod = 2, | ||
SplatBloodOnNoDeath = FALSE, | SplatBloodOnNoDeath = FALSE, | ||
Icon = | Icon = Pickaxe_Handle, | ||
BreakSound = PickAxeHandleBreak, | |||
DoorHitSound = PickAxeHandleHit, | |||
HitSound = PickAxeHandleHit, | |||
HitFloorSound = PickAxeHandleHit, | |||
SwingSound = PickAxeHandleSwing, | |||
TreeDamage = 0, | TreeDamage = 0, | ||
CriticalChance = 10, | |||
CriticalChance = | CritDmgMultiplier = 2, | ||
CritDmgMultiplier = | MinDamage = 0.4, | ||
MinDamage = | MaxDamage = 0.8, | ||
MaxDamage = | BaseSpeed = 1.1, | ||
</nowiki> | </nowiki> |
Revision as of 05:54, 21 October 2021
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item PickAxeHandle { MaxRange = 1.05, WeaponSprite = PickAxeHandle, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 3, Weight = 3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 4, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = PickAxe Handle, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Pickaxe_Handle, BreakSound = PickAxeHandleBreak, DoorHitSound = PickAxeHandleHit, HitSound = PickAxeHandleHit, HitFloorSound = PickAxeHandleHit, SwingSound = PickAxeHandleSwing, TreeDamage = 0, CriticalChance = 10, CritDmgMultiplier = 2, MinDamage = 0.4, MaxDamage = 0.8, BaseSpeed = 1.1,