Pipe Bomb
Pipe Bomb | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Damage | ||
Attack speed | 1.5 | |
Explosion power | 90 | |
Explosion range | 7 tiles | |
Technical details | ||
Ingredients |
3 × Scrap Electronics 1 × Metal Pipe 20 × Gunpowder 1 × Twine 1 × Saw | |
Base ID | PipeBomb | |
The Pipe Bomb is a thrown bomb, which requires moderately rare resources to craft.
Usage
Once thrown, Pipe Bombs will cover an average area of 13x13 squares, starting a few fires in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.
Crafting
Output | Ingredients | Description | Skill Level | |||||||||||
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You may attach a timer or other devices for varying effects.
Output | Ingredients | Description | Skill Level | |||||||||||
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Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBomb MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBomb, ExplosionPower = 90, ExplosionRange = 7, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombTriggered MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 10, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombSensorV1 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 3, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombSensorV2 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 4, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombSensorV3 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 6, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombRemote MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, CanBePlaced = TRUE, CanBeRemote = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,