Pipe Bomb

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Pipe Bomb
Pipe Bomb
Pipe Bomb with attachment
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Damage
Attack speed 1.5
Explosion power 90
Explosion range 7 tiles
Technical details
Ingredients 3 × Scrap Electronics
1 × Metal Pipe
20 × Gunpowder
1 × Twine
1 × Saw
Base ID PipeBomb

The Pipe Bomb is a thrown bomb, which requires moderately rare resources to craft.

Usage

Once thrown, Pipe Bombs will cover an average area of 13x13 squares, starting a few fires in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.

Crafting

Output Ingredients Description Skill Level












You may attach a timer or other devices for varying effects.

Output Ingredients Description Skill Level




































Code

PipeBomb.png Pipe Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBomb
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBomb,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,
		Tooltip			= Tooltip_Trap,
Other code

PipeBombTimer.png Pipe Bomb with Timer

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombTriggered
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Timer,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 10,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Pipe Bomb with Sensor

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombSensorV1
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 5,
		SensorRange		= 3,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Pipe Bomb with Sensor

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombSensorV2
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 5,
		SensorRange		= 4,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Pipe Bomb with Sensor

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombSensorV3
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 5,
		SensorRange		= 6,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Remote Pipe Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombRemote
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Remote Pipe Bomb,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		CanBePlaced		= TRUE,
		CanBeRemote		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

See also

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