Plank

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Revision as of 18:53, 1 August 2022 by NoLoGGic (talk | contribs) (Linking and adding that stomp can be used)
Plank
Plank
Plank Spiked Plank
General
Category Weapon
Encumbrance
Heavy Load
3
Function Carpentry
Equipped Two-handed
Condition max. 10
Skill Long Blunt
Damage
Type Blunt
Attack speed 4
Range 0.61–1.3 tiles
Damage 0.4–0.6
Knockback 0.3
Knockdown 2
Technical details
Base ID Base.Plank

A plank is a melee weapon used in many carpentry recipes.

Usage

Weapon

The plank is melee weapon which has poor durability, but is effective at knocking down zombies. This means it is effective if used in combination with a stomp when the zombie is on the floor to minimise durability lost.

The plank is a heavy weapon (weight 3) and has a slow swing rate. Its main benefit is that it works well for pushing zombies away from the player.

A plank is a multi-attack weapon, and can attack 2 zombies at once. It also can cause 5 door damage per swing, but no tree damage.

Fortification

A wooden plank is the staple fortification reserve in Project Zomboid. They are primarily used to barricade doors and windows or to fortify/create structures by making wall pieces, doors, door frames, window frames, crates, stairs, and barricades.

Planks used as barricades use their current health as part of the barricade. If a plank is at half durability and is nailed to a window/door, that durability is the strength of that piece of the barricade. Wooden planks can also be obtained by ripping away barricades on houses (though planks may be damaged from previous attacks by zombies).

Construction

For main article see Carpentry.

Wooden planks are used to make bridges/flooring that can be crossed by both the player and zombies as well as various animal traps.

Fuel

Planks can be used as a fuel source for some heat sources.

Distribution

Planks can sometimes be found in crates in a warehouse or any other shed/storage building. Wooden planks can also be retrieved by smashing down doors and by sawing logs into planks. A plank cannot be repaired.

Crafting

A plank can be turned into a nailed plank, which increase its damage output. As of Build 34.28, the extra nails do not lower the durability of the plank (unlike the baseball bat, where adding nails gives a weapon penalty).

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Nailed Plank
Spiked Plank x1
none Wooden Plank
Plank x1
(consumed)
Nails
Nails x5
(consumed)
Hammer
Hammer x1


Construction

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5
Door
Door x1
Carpentry 3 Hammer
Hammer x1
Wooden Plank
Plank x4
(consumed)
Door Hinge
Door Hinge x2
(consumed)
Doorknob
Doorknob x1
(consumed)
Nails
Nails x4
(consumed)
Stairs Piece
Wood Stairs x1
Carpentry 6 Nails
Nails x8
(consumed)
Wooden Plank
Plank x8
(consumed)
Hammer
Hammer x1
Wall Piece
Wooden Wall x1
Carpentry 2 Nails
Nails x3
(consumed)
Wooden Plank
Plank x3
(consumed)
Hammer
Hammer x1
Wooden Door Frame
Wooden Doorframe x1
Carpentry 2 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x4
(consumed)
Wooden Window Frame
Wooden Window x1
Carpentry 2 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x4
(consumed)


Furniture

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Crate
Wooden Crate x1
Carpentry 3 Hammer
Hammer x1
Nails
Nails x2
(consumed)
Wooden Plank
Plank x2
(consumed)
Drawer
Drawer x1
Carpentry 1 Wooden Plank
Plank x1
Nails
Nails x1
Doorknob
Doorknob x1
Rain Collector Barrel
Rain Collector Barrel x1
Carpentry 4 Hammer
Hammer x1
Wooden Plank
Plank x4
(consumed)
Nails
Nails x4
(consumed)
Garbage Bag
Garbage Bag x4
(consumed)
Bar Element
Bar Element x1
Carpentry 7 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x4
(consumed)
Bar Corner
Bar Corner x1
Carpentry 7 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x4
(consumed)
Small Table
Small Table x1
Carpentry 3 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x5
(consumed)
Table with Drawer
Table with Drawer x1
Carpentry 5 Hammer
Hammer x1
Wooden Plank
Plank x5
(consumed)
Nails
Nails x4
(consumed)
Drawer
Drawer x1
(consumed)
Large Table
Large Table x1
Carpentry 4 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x6
(consumed)
Wooden Chair
Wooden Chair x1
Carpentry 2 Hammer
Hammer x1
Nails
Nails x4
(consumed)
Wooden Plank
Plank x5
(consumed)


Trapping and Fishing

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
TrapBox.png
Trap Box
1 Carpentry Carpentry 1
Trapping 2
The Hunter Magazine Vol. 3
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Plank.png
Plank x4
(consumed)
Nails.png
Nails x7
(consumed)
TrapCrate.png
Trap Crate
0.75 Carpentry none The Hunter Magazine Vol. 2
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Plank.png
Plank x3
(consumed)
Nails.png
Nails x5
(consumed)

Product

Planks can be created by sawing logs.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Wooden Plank
Plank x3
none Saw
Saw x1
Wood logs
Log x1


Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item Plank
		MaxRange		= 1.3,
		WeaponSprite		= Plank,
		MinAngle		= 0.75,
		Type			= Weapon,
		MinimumSwingTime	= 4,
		KnockBackOnNoDeath	= FALSE,
		SwingAmountBeforeImpact	= 0.02,
		Categories		= Improvised;Blunt,
		ConditionLowerChanceOneIn = 2,
		Weight			= 3,
		SplatNumber		= 1,
		PushBackMod		= 0.3,
		SubCategory		= Swinging,
		ConditionMax		= 10,
		MaxHitCount		= 2,
		DoorDamage		= 5,
		SwingAnim		= Bat,
		DisplayName		= Plank,
		MinRange		= 0.61,
		SwingTime		= 4,
		KnockdownMod		= 2,
		SplatBloodOnNoDeath	= FALSE,
		Icon			= Plank,
		RunAnim			= Run_Weapon2,
		IdleAnim		= Idle_Weapon2,
		BreakSound		= BreakWoodItem,
		TreeDamage		= 0,
		TwoHandWeapon		= TRUE,
		CriticalChance		= 30,
		CritDmgMultiplier	= 2,
		MinDamage		= 0.4,
		MaxDamage		= 0.6,
		BaseSpeed		= 0.9,
		AttachmentType		= Shovel,

See also

Template:Navbox/Weapons