Pool Cue: Difference between revisions

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Revision as of 12:21, 28 February 2021

Poolcue
Poolcue
Poolcue
General
Category Weapon
Encumbrance
Heavy Load
1
Equipped Two-handed
Condition max. 10
Skill Long Blunt
Damage
Type Blunt
Attack speed 2
Range 0.61–1.5 tiles
Damage 0.5–0.7
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.Poolcue

A poolcue is a melee weapon which has moderate durability, but has a poor ability to knock down zombies.

The Poolcue has a medium swing rate but does not put out much damage either. One of its benefits is that it relatively light for a weapon of its length. It can be found on counters and shelves in bars, and can be found on metal shelves in various houses. The Poolcue currently cannot be repaired.

The Poolcue despite its flaws, is a multi-attack weapon, and can attack 2 zombies at once. It also can cause 2 door damage per swing, but no tree damage.









Code

	
	item Poolcue
		MaxRange			= 1.5,
		WeaponSprite			= Poolcue,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blunt,
		ConditionLowerChanceOneIn	= 10,
		Weight				= 1,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.7,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 2,
		DoorDamage			= 2,
		SwingAnim			= Bat,
		WeaponWeight			= 1,
		DisplayName			= Poolcue,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.5,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Poolcue,
        	RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TwoHandWeapon 			= TRUE,
        	BreakSound  			= PZ_WoodSnap,
        	TreeDamage  			= 0,

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