Pork Chop

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Pork Chop
Pork Chop
Pork Chop (Rotten) Pork Chop (Cooked) Pork Chop (Burnt)
General
Category Food
Encumbrance
Heavy Load
0.3
Days until stale 2 days
Days until rotten 4 days
Nutrition
Hunger
Hunger
-30
Calories
Calories
150
Carbohydrates
Carbohydrates
0
Proteins
Proteins
25
Fat
Fat
6
Cooking
Time until cooked 50 minutes
Time until burned 70 minutes
Dangerous uncooked True
Bad microwaved True
Good hot True
Bad cold True
Technical details
Item ID Base.PorkChop

A pork chop is a perishable food item used in cooking.

Usage

Consumable properties

Prok chops can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Cooking

Main article: Cooking

Pork chops can be used in various cooking recipes.

Evolved recipes

Product Nutrition
Soup
Soup
15
Stew
Stew
15
Salad
Salad
10
Stir Fry
Stir Fry
15
Roasted Vegetables
Roasted Vegetables
15
Sandwich
Sandwich
5
Burger
Burger
10
Pie (savory)
Pie (savory)
15
Rice Pot/Saucepan
Rice Pot/Saucepan
15
Pasta Pot/Saucepan
Pasta Pot/Saucepan
15

Distribution

Pork chops can be found inside refrigerators.

Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.14

	item PorkChop
        	HungerChange		= -30,
        	Weight			= 0.3,
        	Type			= Food,
        	IsCookable		= TRUE,
        	DangerousUncooked	= TRUE,
        	DaysTotallyRotten	= 4,
        	MinutesToBurn		= 70,
        	DisplayName		= Pork Chop,
        	Icon			= Porkchop,
        	DaysFresh		= 2,
        	MinutesToCook		= 50,
        	EvolvedRecipe 		= Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich:5|Cooked;Burger:10;Salad:10|Cooked;
				 	  Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15,
        	FoodType    		= Meat,
        	Carbohydrates 		= 0,
        	Proteins 		= 25,
        	Lipids 			= 6,
        	Calories 		= 150,
        	BadInMicrowave		= true,
        	GoodHot			= true,
        	BadCold			= true,

See also

Template:Navbox/Consumables