Pork Chop
Pork Chop | ||||
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Pork Chop | ||||
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General | ||||
Category | Food | |||
Encumbrance | 0.3 | |||
Days until stale | 2 days | |||
Days until rotten | 4 days | |||
Nutrition | ||||
Hunger | -30 | |||
Calories | 150 | |||
Carbohydrates | 0 | |||
Proteins | 25 | |||
Fat | 6 | |||
Cooking | ||||
Time until cooked | 50 minutes | |||
Time until burned | 70 minutes | |||
Dangerous uncooked | True | |||
Bad microwaved | True | |||
Good hot | True | |||
Bad cold | True | |||
Technical details | ||||
Item ID | Base.PorkChop |
A pork chop is a perishable food item used in cooking.
Usage
Consumable properties
Prok chops can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
Cooking
- Main article: Cooking
Pork chops can be used in various cooking recipes.
Evolved recipes
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
10 |
Stir Fry |
15 |
Roasted Vegetables |
15 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
15 |
Rice Pot/Saucepan |
15 |
Pasta Pot/Saucepan |
15 |
Distribution
Pork chops can be found inside refrigerators.
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.14
item PorkChop HungerChange = -30, Weight = 0.3, Type = Food, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 4, MinutesToBurn = 70, DisplayName = Pork Chop, Icon = Porkchop, DaysFresh = 2, MinutesToCook = 50, EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich:5|Cooked;Burger:10;Salad:10|Cooked; Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15, FoodType = Meat, Carbohydrates = 0, Proteins = 25, Lipids = 6, Calories = 150, BadInMicrowave = true, GoodHot = true, BadCold = true,