Game Pieces

From PZwiki
(Redirected from Game Pieces)
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Game Pieces
GamePiecesBlack Model.png
GamePiecesRed Model.png
GamePiecesWhite Model.png
General
Category
Junk
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
None
Technical
Item ID

Game pieces are an item that can be found in the world.

Usage

They are currently considered junk items and have no use. Their primary purpose is adding item diversity and realism for the player when looting, or for decoration.

Distribution

They can be found in random junk crates and children’s wardrobes.

Item IDs

Icon Name Item ID
GamePieces Black.png Black Game Pieces Base.GamePieceBlack
GamePieces Red.png Red Game Pieces Base.GamePieceRed
GamePieces White.png White Game Pieces Base.GamePieceWhite

Gallery

Code

Game Pieces Black

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item GamePieceBlack
    {
        DisplayCategory = Junk,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Black Game Pieces,
        Icon	=	GamePieces_Black,
        WorldStaticModel = GamePiecesBlack_Ground,
    }

Game Pieces Red

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item GamePieceRed
    {
        DisplayCategory = Junk,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Red Game Pieces,
        Icon	=	GamePieces_Red,
        WorldStaticModel = GamePiecesRed_Ground,
    }

Game Pieces White

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item GamePieceWhite
    {
        DisplayCategory = Junk,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	White Game Pieces,
        Icon	=	GamePieces_White,
        WorldStaticModel = GamePiecesWhite_Ground,
    }

See also