Sawed-off JS-2000 Shotgun

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The Game WorldItemsWeaponsFirearmsSawed-off JS-2000 Shotgun

Template:Weapons


A Shotgun (disambiguation) with a sawed-off (shortened) barrel. Like the regular Shotgun, the Sawed-Off Shotgun is noisy, and will attract zombies towards the player. The Sawed-Off Shotgun uses the same ammunition as a standard Shotgun (shotgun shells), but the sawed-off barrel creates a larger cone of fire, thus drastically increasing the immediate spread of a fired shotgun shell at the expense of ranged accuracy. As a result, it is capable of easily taking out clumped up zombies close to the Player, but is not recommend for use against single targets or targets at range. As with the standard Shotgun, its noise makes it into a last-ditch weapon, as it can quickly draw a horde of zombies to your location. A Sawed-Off Shotgun also has the benefit of reduced weight (2.5 from 3.0).

Reloading

The sawed off shotgun can hold up to 6 shells before having to reload.

Comparison

Pros:

1) Wider angle of fire, so it can quickly kill a large group of zombies close-up, giving you time and space to escape.

2) It weighs far less than the standard shotgun.

Cons:

1) Causes less damage to a single target than the standard Shotgun.

2) A sawn-off shotgun is less durable than the regular shotgun.

3) Has a considerably shorter (25% less) range than the regular Shotgun.

4) Has a much larger sound radius to be heard by zombies than a Shotgun.

Crafting

Name Recipe Description












Code

item ShotgunSawnoff
{
	AmmoType	=	ShotgunShells,
		ImpactSound	=	null,
		MaxRange	=	6,
		RangeFalloff	=	TRUE,
		WeaponSprite	=	ShotgunSawn,
		SoundVolume	=	250,
		MinAngle	=	0.9,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		ToHitModifier	=	2.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	6,
		ConditionLowerChanceOneIn	=	50,
		Weight	=	2.5,
		SplatNumber	=	5,
		PushBackMod	=	0.9,
		MaxDamage	=	2,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	6,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	20,
		IdleAnim	=	Idle_Weapon2,
		UseEndurance	=	FALSE,
		SwingAnim	=	Rifle,
		CriticalChance	=	20,
		WeaponWeight	=	2.5,
		DisplayName	=	Sawn Off Shotgun,
		MinRange	=	0.61,
		SwingTime	=	2,
		AngleFalloff	=	TRUE,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	shotgun,
		SoundRadius	=	250,
		MinDamage	=	1.5,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Shotgun,
		RunAnim	=	Run_Weapon2,
}

History

Alpha
RC 2.9.8a Added to the game.

See Also

Template:Navbox/Weapons