Screwdriver

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Revision as of 20:51, 6 July 2019 by SimonC4 (talk | contribs) (Grouped crafting by electrical assembly and disassembly to make it easier to read.)
The Game WorldItemsToolsScrewdriver
Screwdriver
Screwdriver
Screwdriver
General
Category Weapon
Encumbrance
Heavy Load
0.4
Function Electrical crafting
Equipped One-handed
Condition max. 10
Skill Blade
Damage
Type Blade
Attack speed 2
Range 0.61–0.9 tiles
Damage 0.2–0.5
Knockback 0.3
Knockdown 0
Execution Jaw stab
Technical details
Base ID Base.Screwdriver

A screwdriver is a tool used to build and dismantle items.

Usage

Weapon

In times of emergency the screwdriver can be used to quickly take out small groups of zombies, but it is unfit for hordes.

It has finite durability and it has a low damage, requiring many well placed hits to kill a single undead. A player can use it to stab a zombie in the jaw, killing them in one hit if you are precise enough.

Tool

It cannot be repaired, which makes it useless for its main function of disassembly and assembly of electronic items once broken.

If a screwdriver and saw is in the player's inventory, a player can dismantle player-made objects (water barrels, crates, etc). Some of the materials that went into making an item will be returned to the player's inventory upon successfully dismantling it. The screwdriver is needed to change attachments on firearms (suppressors, sights, chokes, etc).

Crafting

Electrical Disassembly

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Electrical Assembly

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Other

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Distribution

Screwdrivers are mostly found in hardware stores, vehicles and storage crates (which are usually in warehouses and storage facilities).

Code

Retrieved: Build 40.43 From items.txt (Project Zomboid directory/media/scripts/)

	item Screwdriver
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blade,
		ConditionLowerChanceOneIn	= 7,
		Weight				= 0.4,
		SplatNumber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.5,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 1,
		SwingAnim			= Stab,
		WeaponWeight			= 0.4,
		DisplayName			= Screwdriver,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.2,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Screwdriver,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	CloseKillMove 			= Jaw_Stab,
        	BreakSound  			= PZ_MetalSnap,
        	TreeDamage  			= 1,
        	EnduranceMod 			= 0.5,
        	MetalValue 			= 5,

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