Shotgun Shells

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Revision as of 14:29, 24 July 2021 by Vaileasys (talk | contribs) (Updated to build 41.52 + changed over crafting template)
The Game WorldItemsWeaponsFirearmsAmmoShotgun Shells
Shotgun Shells
Shotgun Shells
Shotgun Shells Box of Shotgun Shells
General
Category Ammo
Weapon(s) JS-2000 ShotgunSawed-off JS-2000 ShotgunDouble Barrel ShotgunSawed-off Double Barrel Shotgun
Loose Ammo
Encumbrance
Heavy Load
0.05
Count 6
Box of Ammo
Encumbrance
Heavy Load
0.9
Contents 24 Rounds
Technical details
Item ID Base.ShotgunShells
Base.BulletsBox

Shotgun shells are a type of ammo for firearms.

Usage

Shotgun shells are used in the JS-2000 Shotgun, Sawed-off JS-2000 Shotgun, double barrel shotgun and sawed-off double barrel shotgun.

Crafting

24 shells can be can be merged into a box of shotgun shells, being much lighter than individual shells.

This ammunition can be disassembled to created gunpowder.

Product XP gained Skill(s) Recipe Ingredient 1
ShotgunAmmo.png
Shotgun Shells x24
0 XP none Box of Shotgun Shells
Box of Shotgun Shells
(consumed)
Box of Shotgun Shells
Box of Shotgun Shells
0 XP none ShotgunAmmo.png
Shotgun Shells x24
(consumed)
GunpowderJar.png
Gunpowder
0 XP none
(consumed)

Distribution

Shotgun shells can be found in houses, police stations, medical centers, vehicles and on zombies.

Trivia

The shotgun shell seen in game is a generic lead shot shell. This round is one of the most common rounds for shotguns, next to slug rounds.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)
Shotgun Shells ShotgunAmmo.png Retrieved: Build 41.52

    item ShotgunShells
    {
	Count	=	6,
	Weight	=	0.05,
	AlwaysWelcomeGift	=	TRUE,
	Type	=	Normal,
	DisplayCategory = Ammo,
	DisplayName	=	Shotgun Shells,
	Icon	=	ShotgunAmmo,
	MetalValue = 1,
	WorldStaticModel = ShotGunShells,
    }


From items_weapons.txt (Project Zomboid directory/media/scripts/)
Box of Shotgun Shells Box of Shotgun Shells.png Retrieved: Build 41.52

    item ShotgunShellsBox
    {
        Weight	=	0.9,
        Type	=	Normal,
        DisplayName	=	Box of Shotgun Shells,
        DisplayCategory = Ammo,
        Icon	=	ShotgunAmmoBox,
        MetalValue = 24,
        WorldStaticModel = BoxOfShotGunShells,
    }

See also