Smoke Bomb: Difference between revisions

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(Added code from newitems.txt)
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==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=40|incver=43}}
<pre>
item SmokeBomb
        MaxRange         = 10,
        Type                 = Weapon,
        MinimumSwingTime = 1.5,
        SwingAnim         = Bat,
        UseSelf                 = TRUE,
        DisplayName         = Smoke Bomb,
        SwingTime         = 1.5,
        SwingAmountBeforeImpact = 0.1,
        PhysicsObject         = ExplosiveTrap,
        MinDamage         = 0,
        Weight                 = 1.5,
        MaxDamage          = 0,
        MaxHitCount      = 0,
        Icon                 = Smokebomb,
        TriggerExplosionTimer  = 50,
        SmokeRange              = 5,
        CanBePlaced            = TRUE,
        PlacedSprite            = constructedobjects_01_36,
        Tooltip                = Tooltip_Trap,
</pre>





Revision as of 06:34, 8 April 2021

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Template:Items

The Smoke Bomb is a thrown bomb.

Use

A potential method of use would be to drop one of these to cover yourself and get away from a horde that is following you.

Crafting

Output Ingredients Description Skill Level












You may attach a timer or other devices for varying effects.

Output Ingredients Description Skill Level




































Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBomb
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
        SwingAnim	        = Bat,
        UseSelf	                = TRUE,
        DisplayName	        = Smoke Bomb,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact	= 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage   	        = 0,
        MaxHitCount       	= 0,
        Icon	                = Smokebomb,
        TriggerExplosionTimer   = 50,
        SmokeRange              = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,
        Tooltip                 = Tooltip_Trap,