Smoke Bomb: Difference between revisions

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{{header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 40|incver=43}}
{{Items
{{Infobox weapon
|image = Smokebomb.png
|display_name=Smoke Bomb
|weight = 1.5
|name_colour=Weapon
|name_text_colour=Weapon
|image=Smokebomb_120px.png
|alternate_image=SmokebombTimer.png
|alternate_name=Smoke Bomb with Upgrade
|alternate_link=
<!--GENERAL-->
|category=Weapon
|weight=1.5
|equipped=One-handed
<!--DAMAGE-->
|swing_time=1.5
|min_range=0
|max_range=10
|effect_type=Smoke
|effect_range=5
|effect_timer=50
<!--TECHNICAL DETAILS-->
|class_name=''See [[#Item IDs|Item IDs]]''
|no_style=
}}
}}


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== Use ==
== Use ==


::: <span style="color:red">'''''Would be amazing if someone could add a short description of damage and potential here! :)'''''</span>
A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies.
 
Note that although it immediately pacifies zombies in its area, they may still be influenced by [[zombie#Movement and Horde Behavior|horde behavior]] and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable.


== Crafting ==
== Crafting ==
Line 37: Line 58:
|}
|}


==Gallery==
<gallery>
File:SmokeBombExample.jpg|''The result of two Smoke Bombs tossed at a horde moving towards a sound's origin.''
</gallery>
==Item IDs==
{| class="pztable"
!Item
!Class name
|-
|Smoke Bomb
|{{ID|Base.SmokeBomb}}
|-
|Smoke Bomb with Timer
|{{ID|Base.SmokeBombTriggered}}
|-
|Smoke Bomb with Sensor (V1)
|{{ID|Base.SmokeBombSensorV1}}
|-
|Smoke Bomb with Sensor (V2)
|{{ID|Base.SmokeBombSensorV2}}
|-
|Smoke Bomb with Sensor (V3)
|{{ID|Base.SmokeBombSensorV3}}
|-
|Remote Smoke Bomb
|{{ID|Base.SmokeBombRemote}}
|}
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=40|incver=43}}
<pre>
item SmokeBomb
        MaxRange         = 10,
        Type                 = Weapon,
        MinimumSwingTime = 1.5,
        SwingAnim         = Bat,
        UseSelf                 = TRUE,
        DisplayName         = Smoke Bomb,
        SwingTime         = 1.5,
        SwingAmountBeforeImpact = 0.1,
        PhysicsObject         = ExplosiveTrap,
        MinDamage         = 0,
        Weight                 = 1.5,
        MaxDamage          = 0,
        MaxHitCount      = 0,
        Icon                 = Smokebomb,
        TriggerExplosionTimer  = 50,
        SmokeRange              = 5,
        CanBePlaced            = TRUE,
        PlacedSprite            = constructedobjects_01_36,
        Tooltip                = Tooltip_Trap,
</pre>





Revision as of 22:43, 8 April 2021

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This article may be in need of improvement.
Editors are encouraged to add any missing information to the article, while verifying that the article's current content is correct.
Smoke Bomb
Smoke Bomb
Smoke Bomb with Upgrade
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Damage
Attack speed 1.5
Range 0–10 tiles
Smoke range 5 tiles
Smoke timer 50
Technical details
Base ID See Item IDs


The Smoke Bomb is a thrown bomb.

Use

A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies.

Note that although it immediately pacifies zombies in its area, they may still be influenced by horde behavior and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable.

Crafting

Output Ingredients Description Skill Level












You may attach a timer or other devices for varying effects.

Output Ingredients Description Skill Level




































Gallery

Item IDs

Item Class name
Smoke Bomb Base.SmokeBomb
Smoke Bomb with Timer Base.SmokeBombTriggered
Smoke Bomb with Sensor (V1) Base.SmokeBombSensorV1
Smoke Bomb with Sensor (V2) Base.SmokeBombSensorV2
Smoke Bomb with Sensor (V3) Base.SmokeBombSensorV3
Remote Smoke Bomb Base.SmokeBombRemote

Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBomb
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
        SwingAnim	        = Bat,
        UseSelf	                = TRUE,
        DisplayName	        = Smoke Bomb,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact	= 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage   	        = 0,
        MaxHitCount       	= 0,
        Icon	                = Smokebomb,
        TriggerExplosionTimer   = 50,
        SmokeRange              = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,
        Tooltip                 = Tooltip_Trap,