Smoke Bomb: Difference between revisions
Pinkytwigosh (talk | contribs) (→Use) |
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{{header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 40|incver=43}} | |||
{{ | {{Infobox weapon | ||
|image = | |display_name=Smoke Bomb | ||
|weight = 1.5 | |name_colour=Weapon | ||
|name_text_colour=Weapon | |||
|image=Smokebomb_120px.png | |||
|alternate_image=SmokebombTimer.png | |||
|alternate_name=Smoke Bomb with Upgrade | |||
|alternate_link= | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=1.5 | |||
|equipped=One-handed | |||
<!--DAMAGE--> | |||
|swing_time=1.5 | |||
|min_range=0 | |||
|max_range=10 | |||
|effect_type=Smoke | |||
|effect_range=5 | |||
|effect_timer=50 | |||
<!--TECHNICAL DETAILS--> | |||
|class_name=''See [[#Item IDs|Item IDs]]'' | |||
|no_style= | |||
}} | }} | ||
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== Use == | == Use == | ||
A | A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies. | ||
Note that although it immediately pacifies zombies in its area, they may still be influenced by [[zombie#Movement and Horde Behavior|horde behavior]] and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable. | |||
== Crafting == | == Crafting == | ||
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|} | |} | ||
==Gallery== | |||
<gallery> | |||
File:SmokeBombExample.jpg|''The result of two Smoke Bombs tossed at a horde moving towards a sound's origin.'' | |||
</gallery> | |||
==Item IDs== | |||
{| class="pztable" | |||
!Item | |||
!Class name | |||
|- | |||
|Smoke Bomb | |||
|{{ID|Base.SmokeBomb}} | |||
|- | |||
|Smoke Bomb with Timer | |||
|{{ID|Base.SmokeBombTriggered}} | |||
|- | |||
|Smoke Bomb with Sensor (V1) | |||
|{{ID|Base.SmokeBombSensorV1}} | |||
|- | |||
|Smoke Bomb with Sensor (V2) | |||
|{{ID|Base.SmokeBombSensorV2}} | |||
|- | |||
|Smoke Bomb with Sensor (V3) | |||
|{{ID|Base.SmokeBombSensorV3}} | |||
|- | |||
|Remote Smoke Bomb | |||
|{{ID|Base.SmokeBombRemote}} | |||
|} | |||
==Code== | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> | |||
item SmokeBomb | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Bat, | |||
UseSelf = TRUE, | |||
DisplayName = Smoke Bomb, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = ExplosiveTrap, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = Smokebomb, | |||
TriggerExplosionTimer = 50, | |||
SmokeRange = 5, | |||
CanBePlaced = TRUE, | |||
PlacedSprite = constructedobjects_01_36, | |||
Tooltip = Tooltip_Trap, | |||
</pre> | |||
Revision as of 22:43, 8 April 2021
Smoke Bomb | ||
---|---|---|
Smoke Bomb | ||
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Damage | ||
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Smoke range | 5 tiles | |
Smoke timer | 50 | |
Technical details | ||
Base ID | See Item IDs |
The Smoke Bomb is a thrown bomb.
Use
A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies.
Note that although it immediately pacifies zombies in its area, they may still be influenced by horde behavior and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable.
Crafting
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You may attach a timer or other devices for varying effects.
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gallery
Item IDs
Item | Class name |
---|---|
Smoke Bomb | Base.SmokeBomb |
Smoke Bomb with Timer | Base.SmokeBombTriggered |
Smoke Bomb with Sensor (V1) | Base.SmokeBombSensorV1 |
Smoke Bomb with Sensor (V2) | Base.SmokeBombSensorV2 |
Smoke Bomb with Sensor (V3) | Base.SmokeBombSensorV3 |
Remote Smoke Bomb | Base.SmokeBombRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBomb MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Smokebomb, TriggerExplosionTimer = 50, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, Tooltip = Tooltip_Trap,