Snow Shovel: Difference between revisions
(Created page with "{{languages|Snow Shovel}} {{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=39}}{{Infobox weapon |display_name=Snow Shovel |name_colour...") |
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{{Retrieved|version=41|incver=39}} | {{Retrieved|version=41|incver=39}} | ||
<pre> | <pre> | ||
item SnowShovel | |||
{ | |||
Type = Weapon, | |||
DisplayName = Snow Shovel, | |||
Icon = SnowShovel, | |||
Weight = 2.0, | |||
SubCategory = Swinging, | |||
MinAngle = 0.85, | |||
MaxRange = 1.6, | |||
MinRange = 0.61, | |||
PushBackMod = 0.5, | |||
HitAngleMod = -30.0, | |||
SwingAnim = Bat, | |||
MaxHitCount = 1, | |||
WeaponSprite = SnowShovel, | |||
IdleAnim = Idle_Weapon2, | |||
RunAnim = Run_Weapon2, | |||
Weight = 1.5, | |||
DoorDamage = 10, | |||
MinimumSwingTime = 2.1, | |||
SwingTime = 2.1, | |||
SwingAmountBeforeImpact = 0.02, | |||
ConditionLowerChanceOneIn = 10, | |||
ConditionMax = 10, | |||
Categories = Blunt, | |||
TwoHandWeapon = TRUE, | |||
BreakSound = BreakWoodItem, | |||
KnockdownMod = 2, | |||
KnockBackOnNoDeath = TRUE, | |||
MetalValue = 70, | |||
TreeDamage = 1, | |||
CriticalChance = 40, | |||
CritDmgMultiplier = 2, | |||
MaxDamage = 1.9, | |||
MinDamage = 0.8, | |||
BaseSpeed = 0.8, | |||
WeaponLength = 0.7, | |||
AttachmentType = Shovel, | |||
} | |||
</pre> | </pre> |
Revision as of 06:56, 16 July 2020
Snow Shovel | |
---|---|
General | |
Category | Weapon |
Encumbrance | 2 |
Function | Weapon |
Equipped | Two-handed |
Condition max. | 10 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 2.1 |
Range | 0.61–1.6 tiles |
Damage | 0.8–1.9 |
Knockback | 0.5 |
Knockdown | 0 |
Technical details | |
Base ID | Base.Snowshovel |
Code
Retrieved: Build 41.39
item SnowShovel { Type = Weapon, DisplayName = Snow Shovel, Icon = SnowShovel, Weight = 2.0, SubCategory = Swinging, MinAngle = 0.85, MaxRange = 1.6, MinRange = 0.61, PushBackMod = 0.5, HitAngleMod = -30.0, SwingAnim = Bat, MaxHitCount = 1, WeaponSprite = SnowShovel, IdleAnim = Idle_Weapon2, RunAnim = Run_Weapon2, Weight = 1.5, DoorDamage = 10, MinimumSwingTime = 2.1, SwingTime = 2.1, SwingAmountBeforeImpact = 0.02, ConditionLowerChanceOneIn = 10, ConditionMax = 10, Categories = Blunt, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, KnockdownMod = 2, KnockBackOnNoDeath = TRUE, MetalValue = 70, TreeDamage = 1, CriticalChance = 40, CritDmgMultiplier = 2, MaxDamage = 1.9, MinDamage = 0.8, BaseSpeed = 0.8, WeaponLength = 0.7, AttachmentType = Shovel, }